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	28.6.21
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	2.2.2024
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]]></description><guid isPermaLink="false">45</guid><pubDate>Thu, 07 May 2020 11:36:25 +0000</pubDate></item><item><title>Trenutno igram [05/2026]</title><link>https://mn3njalnik.com/index.php?/topic/34948-trenutno-igram-052026/</link><description><![CDATA[<p>
	<img class="ipsImage" alt="IMG-8882.jpg" data-src="https://i.postimg.cc/rpNQnD9R/IMG-8882.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /><br />
	 
</p>

<p>
	Zagnal Resident Evil Requiem, in sam, wtf je to neko premikanje!?
</p>

<p>
	Dans sprobam s temi nasveti, drugac sem toast, al neki. Model bi tezko bolje opisal jebene obcutke
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Resident Evil Requiem: Best Ways To Fix Your Aim (With Controller)" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/OogTpFjKMRo?feature=oembed"></iframe>
	</div>
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<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">34948</guid><pubDate>Thu, 30 Apr 2026 22:37:42 +0000</pubDate></item><item><title>[multi] LEGO Batman Legacy of the Dark Knight</title><link>https://mn3njalnik.com/index.php?/topic/35156-multi-lego-batman-legacy-of-the-dark-knight/</link><description><![CDATA[<p>
	GOTY! Jutri igramo! Woo woo<br />
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="LEGO Batman: Legacy of the Dark Knight – Official Launch Trailer" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/2LJuJ8FZZqY?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">35156</guid><pubDate>Mon, 18 May 2026 13:02:05 +0000</pubDate></item><item><title>[multi] Wuchang Odpadeno Perje</title><link>https://mn3njalnik.com/index.php?/topic/32039-multi-wuchang-odpadeno-perje/</link><description><![CDATA[<p>
	Še en soulslike, je prou da je tema, ker vem da ni ljudi, ki ne igrajo soulslikov.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Wuchang: Fallen Feathers - Official Launch Trailer" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/7EUHGvT6ZB8?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="WUCHANG: Fallen Feathers Review - A Souls-like that (Mostly) Soars" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/ba9D07NtBjA?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	Lahko igraš na PCju, PS5 in Xboxu, nažalost ga ni na najboljši konzoli vseh časov (tudi za 50 let naprej) Switch2. Mogoče še bo?
</p>

<p>
	 
</p>

<p>
	Po pričanju naših mn3 kolegov (vučko3, ke_kit, gatsu) je to čisto destiliran Soulslike, ki hkrati spominja na Dark Souls 1 &amp; 3. Madness mehanika se zdi zanimiva za ljudi, ki si upajo riskirat in boš tudi nagrajen, samo to pa tudi pomeni ALO GIT GUD. 
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">32039</guid><pubDate>Tue, 29 Jul 2025 08:28:19 +0000</pubDate></item><item><title>[PS5] PlayStation 5</title><link>https://mn3njalnik.com/index.php?/topic/53-ps5-playstation-5/</link><description><![CDATA[<p>
	<span style="font-size:22px;"><strong>PREBERI, PREDEN SPRAŠUJEŠ:</strong></span>
</p>

<p>
	<span style="font-size:36px;"><a href="https://blog.playstation.com/2020/11/09/ps5-the-ultimate-faq/" rel="external nofollow">The Ultimate PS5 FAQ</a></span>
</p>

<p>
	 
</p>

<p>
	----------------------------------------------------------------------------------------------------------------------------------------------------------------------
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo">
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		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/RkC0l4iekYo?feature=oembed"></iframe>
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<p>
	 
</p>

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	<iframe allowfullscreen="" data-embedid="embed8206724834" scrolling="no" style="height:5996px;" data-embed-src="https://mn3njalnik.com/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://www.reddit.com/r/PS5/comments/kiuh2t/list_of_60fps_games_playable_on_ps5/"></iframe>
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<p>
	 
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">53</guid><pubDate>Thu, 07 May 2020 13:17:50 +0000</pubDate></item><item><title>[multi] Crimson Desert</title><link>https://mn3njalnik.com/index.php?/topic/3476-multi-crimson-desert/</link><description><![CDATA[<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" width="200" data-embed-src="https://www.youtube.com/embed/g7SUenNZOoI?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Navedek
	</div>

	<div class="ipsQuote_contents">
		<p>
			<b style="background-color:#ffffff;color:#202124;font-size:16px;text-align:left;">Crimson Desert</b><span style="background-color:#ffffff;color:#202124;font-size:16px;text-align:left;"><span> </span>is an open world action-adventure game that combines elements of narrative driven single-player games with<span> </span></span><b style="background-color:#ffffff;color:#202124;font-size:16px;text-align:left;">online</b><span style="background-color:#ffffff;color:#202124;font-size:16px;text-align:left;"><span> </span>multiplayer functionality.</span>
		</p>
	</div>
</blockquote>

<p>
	 
</p>

<p>
	Ta trailer je nekej najboljšega, kar sem videl letos v gaming industriji. Noro lep in odprt svet, action packed borilni sistem ki spominja na Dragon's Dogmo in obilica opcij - od plezanja, castle siegov in jahanja zmaja????
</p>

<p>
	 
</p>

<p>
	Če prav razumem štorijo so momci najprej hoteli narest MMO, verjetno neko vrsto nadaljevanja Black Desert online in vmes naredili 180 in sedaj delajo story driven open world action adventure s pridihom MMOja - mogoče v obliki end gejma, kjer se ti unlockajo siegi ki jih delaš skupaj z drugimi igralci. 
</p>

<p>
	 
</p>

<p>
	Vseeno se vidi da je še work in progress - carski frame dropi, ampak kul da tega ne skrivajo, pa precej nekih iskric med bojem, upam da mal umirijo vse skupaj. 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">3476</guid><pubDate>Tue, 15 Dec 2020 22:17:17 +0000</pubDate></item><item><title>[random] Gaming talk in novice</title><link>https://mn3njalnik.com/index.php?/topic/2064-random-gaming-talk-in-novice/</link><description><![CDATA[<p>
	Zdaj jo imamo.
</p>]]></description><guid isPermaLink="false">2064</guid><pubDate>Sat, 09 May 2020 18:37:15 +0000</pubDate></item><item><title>[multi] Forza Horizon Serija</title><link>https://mn3njalnik.com/index.php?/topic/748-multi-forza-horizon-serija/</link><description><![CDATA[<p>
	Je tukaj kdo, ki (še) igra Forza Horizon 4?
</p>

<p>
	 
</p>

<p>
	<img alt="Buy Forza Horizon 4 Car Pass US - Xbox live CD KEY cheap" data-ratio="70.18" width="570" data-src="https://cdn-cf.gamivo.com/image_cover.jpg?f=123637&amp;n=3297783465428439.jpg&amp;h=25a542b2c0cee78e8232ff23536029e6" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

<p>
	 
</p>

<p>
	Sem probal in se odločil za nakup deluxe edicije. Sedaj pa čakat, da prenese vse te gigabajte. <img alt=":hmm:" data-emoticon="" src="https://mn3njalnik.com/uploads/emoticons/hmm.gif" title=":hmm:" /></p>

<p>
	 
</p>]]></description><guid isPermaLink="false">748</guid><pubDate>Tue, 09 Jun 2020 07:21:22 +0000</pubDate></item><item><title>[multi] Avanture / Pustolov&#x161;&#x10D;ine</title><link>https://mn3njalnik.com/index.php?/topic/62-multi-avanture-pustolov%C5%A1%C4%8Dine/</link><description><![CDATA[<p>
	To temo posvečam Ezoteriku in DaCapotu, ki se strinja z Ezoterikovim mnenjem. 
</p>]]></description><guid isPermaLink="false">62</guid><pubDate>Thu, 07 May 2020 13:45:11 +0000</pubDate></item><item><title>[multi] ARC Raiders</title><link>https://mn3njalnik.com/index.php?/topic/32957-multi-arc-raiders/</link><description><![CDATA[<p>
	To je to <span><img alt=":)" data-emoticon="" height="20" src="https://mn3njalnik.com/uploads/emoticons/smile.png" srcset="https://mn3njalnik.com/uploads/emoticons/smile@2x.png 2x" title=":)" width="20" /> izide danes!</span>
</p>

<p>
	 
</p>

<p>
	<span>bo kdo igral?</span>
</p>

<p>
	 
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="ARC Raiders | Release Date Reveal Trailer" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/sfufcWOh2LE?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Arc Raiders NEW Map Gameplay and Impressions..." width="200" data-embed-src="https://www.youtube-nocookie.com/embed/xOOxKKJzDL0?start=534&amp;feature=oembed"></iframe>
	</div>
</div>

<p>
	<br />
	 
</p>
]]></description><guid isPermaLink="false">32957</guid><pubDate>Thu, 30 Oct 2025 04:57:32 +0000</pubDate></item><item><title>[SD] STEAM DECK</title><link>https://mn3njalnik.com/index.php?/topic/6336-sd-steam-deck/</link><description><![CDATA[<p>
	<img alt="Steam_Deck.gif.e2a9bffdcc3941760739a88e5fbc5ab9.gif" class="ipsImage ipsImage_thumbnailed" data-fileid="20291" data-ratio="60.00" style="height:auto;" width="600" data-src="https://mn3njalnik.com/uploads/monthly_2021_07/Steam_Deck.gif.e2a9bffdcc3941760739a88e5fbc5ab9.gif" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

<p>
	 
</p>

<ul><li>
		<strong>PU: </strong>AMD Zen 2 4c/8t, 2.4-3.5GHz (up to 448 GFlops FP32)
	</li>
	<li>
		<strong>GPU:</strong> 8 RDNA 2 CUs, 1.0-1.6GHz (up to 1.6 TFlops FP32)
	</li>
	<li>
		<strong>RAM:</strong> 16 GB DDR5
	</li>
	<li>
		<strong>Storage: </strong>64GB, 256GB, 512GB versions; expandable with MicroSD cards
	</li>
	<li>
		<strong>Display: </strong>7" diagonal, 1280x800 (16:10), 60Hz LCD touchscreen
	</li>
	<li>
		<strong>Audio:</strong> Stereo speakers that "pack a punch," says Valve, 3.5mm stereo jack, dual mics, multichannel USB-C/Bluetooth output
	</li>
	<li>
		<strong>Controls: </strong>Two analog sticks with capacitive touch, D-pad, face buttons, analog triggers, bumpers, assignable grip buttons, "view" and "menu" buttons, gyro
	</li>
	<li>
		<strong>Trackpads: </strong>There's two of them, and<strong> </strong>Valve says that they have "55% better latency compared to Steam Controller."
	</li>
	<li>
		<strong>Wireless connectivity: </strong>Wi-Fi and Bluetooth
	</li>
	<li>
		<strong>Wired connectivity:</strong> USB-C with DisplayPort 1.4 Alt-mode support; up to 8K @60Hz or 4K @120Hz, USB 3.2 Gen 2
	</li>
	<li>
		<strong>Battery: </strong>40Whr, "2-8 hours of gameplay"
	</li>
	<li>
		<strong>Size: </strong>11.7" x 4.6" x 1.8" (298mm x 117mm x 49mm)
	</li>
	<li>
		<strong>Weight: </strong>Approximately 1.47 lbs (669 grams)
	</li>
</ul><p>
	 
</p>

<p>
	 
</p>

<p>
	The Steam Deck starts at $399 for a 64GB version. There's also a 256GB version for $529 and a 512GB version for $649. The more expensive versions also feature faster NVMe storage, and in all three versions, storage can be increased with a microSD card.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:16px;"><strong>Starting this Friday at 10 am Pacific, Steam Decks will be <a href="https://store.steampowered.com/steamdeck" rel="external nofollow">available for reservation on Steam </a>for a $5 deposit. Valve plans to start shipping them in December.</strong></span>
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">6336</guid><pubDate>Thu, 15 Jul 2021 19:47:05 +0000</pubDate></item><item><title>[triggered] snowflake support group</title><link>https://mn3njalnik.com/index.php?/topic/26919-triggered-snowflake-support-group/</link><description><![CDATA[<p>
	<a contenteditable="false" data-ipshover="" data-ipshover-target="https://mn3njalnik.com/index.php?/profile/35082-hernire/&amp;do=hovercard" data-mentionid="35082" href="https://mn3njalnik.com/index.php?/profile/35082-hernire/" rel="">@Hernire</a> kak teden nazaj sem mel nek rant o “EU ne dela kurca nič v techu, ozad smo, bedni smo, vsi nas prehitevajo na vseh področjih od ai do enterprise”.
</p>

<p>
	 
</p>

<p>
	No, taking it back. V igrcah ma EU res prst na pulzu scene, svaka čast.
</p>

<p>
	 
</p>

<p>
	Also, čist tko informativno, kje se kaj nahajajo ti razpisi? Moja ideja za lgbt tetris rabi samo laganih 300k€  fundinga.
</p>
]]></description><guid isPermaLink="false">26919</guid><pubDate>Wed, 28 Aug 2024 10:13:09 +0000</pubDate></item><item><title>[multi] Katere igrice igra&#x10D;ke &#x161;e kej pri&#x10D;akujete v 2026</title><link>https://mn3njalnik.com/index.php?/topic/35102-multi-katere-igrice-igra%C4%8Dke-%C5%A1e-kej-pri%C4%8Dakujete-v-2026/</link><description><![CDATA[<p>
	Z delom Smetana članov smo se danes dobili na tradicionalnem meetu v Kitajcu na Litijski, kjer smo debatirali o našem vplivu na politiko, gospodarstvo in kulturo, nekaj pa smo rekli tudi o gaymingu. Beseda je nanesla tudi na to, da v 2026 ni nekih ful upcomming bangerjev razen GTA 6. Zdele pa mal gledam kva zares pride in itak da je ful ene kul robe.
</p>

<p>
	 
</p>

<p>
	No pa evo, ker je lih nekje polovica leta (ki je IMO postregel s kar nekaj ful dobrimi 85+ špili), se lahk nardi tak mini hype topick za vse, kar še pride v 2026. Pa mrbit dobi še kdo kako dobro idejo. Pa da ima dejansko 2026 release date.
</p>

<p>
	 
</p>

<p>
	Moj jagodni (A)AA SP izbor za PS5:
</p>

<p>
	 
</p>

<p>
	<strong>GTA 6</strong>
</p>

<p>
	Ni kej za rečt, verjetno najbolj pričakovan špil vseh časov, to vse pove.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Grand Theft Auto VI Trailer 1" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/QdBZY2fkU-0?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong>Control Resonant</strong>
</p>

<p>
	Naslednji banger od Remedyja, verjetno se spet ne bo prodajal pol kurca in bodo zaprli vse skup, tud vprašanje kok se bo v resnici na momente vlekel, ma vseen izgleda insane
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="CONTROL Resonant – Announcement Trailer | The Game Awards 2025" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/WhQm-ExRz60?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong>Onimusha: Way of the Sword</strong>
</p>

<p>
	Capcom ga ubija zadnja leta in sem ziher, da bodo z novo Onimusho nadaljevali trend AA bangerjev. Tole legendo se je šopalo še na PS2 (trojka ima enega bolj cool introtovo ever) in glede na to, kako dobro se špilajo njihovi novi naslovi, bo tole portugalski kurac iz testa v riti od špila (torej Polica)
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="ONIMUSHA WAY OF THE SWORD - 19 Minutes of Gameplay (4K60FPS)" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/4HUJB9FqUCM?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong>Silent Hill: Townfall</strong>
</p>

<p>
	Spinoff SH-ja, ki baje še vedno pride letos. Britanski SH. Meni je cool setting, sicer je tole IMO lahko totalen miss, uno SMRAD od špila, ma lahko se jim pa poserje narest neki proper. Sem fan da Konami tkole eksperimentira s franšizo, evo. Nisem pa fan first persona, pravi moški gledamo od daleč in izza vogala.
</p>

<p>
	 
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="SILENT HILL TOWNFALL Gameplay 4K (New Survival Horror Game 2026)" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/LEYlfOUXqq0?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong>Zero Parades: For Dead Spies</strong>
</p>

<p>
	Prvi špil od ZA/UM po Disco Elysium, IMO ene najboljših indi špilov vseh časov in overall eden od najbolj posebnih špilov ever. Studio je sicer vmes razpadel, vse je šlo u kurac, kar se baje kar pozna - igrica naj ne bi bila enak tier kot DE. Ampak fuck it, bomo videli kaj pride ven na koncu - vseeno je treba omenit zadevo, ker je DE pač tako noro dober. 
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Zero Parades For Dead Spies Preview - Honest First Impressions" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/nataUhdtr90?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong>Phantom Blade Zero</strong>
</p>

<p>
	Potencialno letošnji Wukong: Black Myth. Kitajski wuxia hacknslash, izgleda BOLANO dobro. Dodaten plus je, da ga glancajo in demojajo tko že več ko eno leto, in po izkušnjah Azijci ful upoštevajo feedback od folka, tko da zna bit tole res banger from hell.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Phantom Blade Zero ⚔️ GAMEPLAY DEMO GAMESCOM (4K 60fps)" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/FlOmfuSMKJs?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong>Ace Combat 8</strong>
</p>

<p>
	Osmi del Ace combata je uletel tko kr iz nekje. Jaz sem igral samo AC 7, ma mi je bila top arkadica, ful sem užival, tko da upam da bo tole tudi pokalo (in da res pride v 2026). 
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="ACE COMBAT 8: WINGS OF THEVE Announcement Trailer" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/JQYx_867ua0?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong>Silksong: Sea of Sorrow</strong>
</p>

<p>
	Baje proper maste DLC za enega najboljših špilov te generacije, kar se mene tiče. Hype (ne bom igral).
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Hollow Knight: Silksong - Sea of Sorrow Teaser" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/qDFEeeLy6ws?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong>Gothic remake</strong>
</p>

<p>
	Remake legendarnega Gothica, ki je imel res zajeban razvoj. Najprej so remake popolnoma zafukali, folku se je zmešal, avtorji so skenslali vse skupaj in postavili vse na novo, zdaj naj bi bila igrica zelo proper remake. Upam da bo dober.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Gothic Remake - Early Gameplay, Difficulty Modes, New Economy System &amp; More!" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/p3_7jkqrLAs?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong>Mortal Shell 2</strong>
</p>

<p>
	Kar se mene tiče najtežje pričakovan soulslike, res se čuti ljubezen devov do špila, pa fejst heavy metal deluje vse skup. Edino ful mam filing, da tole ne bo 2026 naslov, heh.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Mortal Shell 2 Gameplay Impressions - Dark, Brutal, and Beautiful" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/krEdWZF1IbI?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<strong>Castlevania: Belmonts Curse</strong>
</p>

<p>
	Nova Castlevania, tokrat se dogaja v Franciji. Developerji so isti kot od Dead Cellsov, to je vse kar jaz rabim vedet. Hyped as fuck.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Castlevania: Belmont‘s Curse Gameplay &amp; Commentary Trailer | Triple-i Initiative 2026" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/o8LVHFMpNF8?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">35102</guid><pubDate>Wed, 13 May 2026 20:55:36 +0000</pubDate></item><item><title>[multi] Deal Hunting - popusti, akcije, dobri nakupi, brezpla&#x10D;nice</title><link>https://mn3njalnik.com/index.php?/topic/59-multi-deal-hunting-popusti-akcije-dobri-nakupi-brezpla%C4%8Dnice/</link><description><![CDATA[<p>
	Poceni igrice in igračke.
</p>]]></description><guid isPermaLink="false">59</guid><pubDate>Thu, 07 May 2020 13:40:17 +0000</pubDate></item><item><title>[Multi] Pragmata</title><link>https://mn3njalnik.com/index.php?/topic/33559-multi-pragmata/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Pragmata - Main Trailer | PS5 Games" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/oncaa_fMsyw?feature=oembed"></iframe>
	</div>
</div>
]]></description><guid isPermaLink="false">33559</guid><pubDate>Tue, 16 Dec 2025 21:33:35 +0000</pubDate></item><item><title>FILMI SERIJE KNJIGE STRIPI po igra&#x10D;arskih licencah</title><link>https://mn3njalnik.com/index.php?/topic/9309-filmi-serije-knjige-stripi-po-igra%C4%8Darskih-licencah/</link><description><![CDATA[<p>
	Licenčni ščiš. Vsi ga poznamo, vsi se ga bojimo, občasno nastane celo kaj zabavnega s svojo grozovitostjo (filem Street Fighter z Žan Hlod VanDammom). Enkrat na sto let nas celo pozitivno presenetijo (animirana serija Arcane), ampak večinoma, kar dobimo, so kakci v juhi. In niti taki, ki plavajo.
</p>

<p>
	 
</p>

<p>
	Doma imam celo knjigo Assassins Creed, ki je nisem niti še odprl.<br />
	<br />
	Po mojem mnenju so igračarski film več ali manj vsi ščiš, ampak ja, bomo šli čez vse skupaj. Če imate kak drug medij narejen po igračarski licenci, na plano z njim. 
</p>
]]></description><guid isPermaLink="false">9309</guid><pubDate>Tue, 22 Feb 2022 13:43:16 +0000</pubDate></item><item><title>[PS5] SAROS</title><link>https://mn3njalnik.com/index.php?/topic/33487-ps5-saros/</link><description><![CDATA[<p>
	<span style="font-size:72px;">30. april 2026</span>
</p>

<p>
	 
</p>

<p>
	<a href="https://housemarque.com/games/saros" rel="external nofollow">https://housemarque.com/games/saros</a>
</p>

<p>
	 
</p>

<p>
	<a href="https://www.playstation.com/en-us/games/saros/" rel="external nofollow">https://www.playstation.com/en-us/games/saros/</a>
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="SAROS Announcement Trailer" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/Rhj4r0y11os?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	nism najdu teme, ce je to mozno
</p>
]]></description><guid isPermaLink="false">33487</guid><pubDate>Fri, 12 Dec 2025 03:11:40 +0000</pubDate></item><item><title>Commandos: Origins</title><link>https://mn3njalnik.com/index.php?/topic/27132-commandos-origins/</link><description><![CDATA[<p>
	Tole mi je danes FB dal oglas:
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/JxEzDWJSL3E?feature=oembed" title="Commandos: Origins - Official Gameplay Trailer | Games Baked in Germany Showcase" width="200"></iframe>
	</div>
</div>

<p>
	<br />
	Ja, prosim! <img alt=":avadodo:" data-emoticon="" src="https://mn3njalnik.com/uploads/emoticons/worthy1.gif" title=":avadodo:" />   Kok sem preigral prva dva dela...
</p>
]]></description><guid isPermaLink="false">27132</guid><pubDate>Tue, 01 Oct 2024 12:32:54 +0000</pubDate></item><item><title>[PS5/PC] Stellar Blade</title><link>https://mn3njalnik.com/index.php?/topic/23576-ps5pc-stellar-blade/</link><description><![CDATA[<p>
	PS demo uzuni že par tednov,.. zgleda hawt
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/X5SeDMDQS_Q?feature=oembed" title="So I Tried Stellar Blade.." width="200"></iframe>
	</div>
</div>

<p>
	Bomo sprobali? Vse kar je hitro mi dogaja,.. kot secxh
</p>
]]></description><guid isPermaLink="false">23576</guid><pubDate>Sat, 30 Mar 2024 12:24:28 +0000</pubDate></item><item><title>[multi] Dalj&#x161;i film&#x10D;ki o igrah</title><link>https://mn3njalnik.com/index.php?/topic/235-multi-dalj%C5%A1i-film%C4%8Dki-o-igrah/</link><description><![CDATA[<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/PHDAUpN5V48?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>]]></description><guid isPermaLink="false">235</guid><pubDate>Sun, 10 May 2020 20:53:43 +0000</pubDate></item><item><title>[slinchev koti&#x10D;ek] Limited relisi, knjige, soundtracki, printi in ostala krama</title><link>https://mn3njalnik.com/index.php?/topic/67-slinchev-koti%C4%8Dek-limited-relisi-knjige-soundtracki-printi-in-ostala-krama/</link><description><![CDATA[<p>
	<span style="background-color:#ffe495;color:#282828;font-size:14px;">Ker v gostilni hitro padejo na tla in jih opiti mn3čarji zbrcajo pod mizo, v druge teme pa redko spadajo, se mi je zahotelo ločenega topicka za novičke in relise igričarske krame. Uvodno pa še kratek vodič.</span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="font-size:20px;"><strong>Fizične izdaje digi-only igric in igračk</strong></span>
</p>

<p>
	______________________________________________________________________
</p>

<p>
	 
</p>

<p>
	Največje ime v svetu mokrih sanj retail loverjev je brez dvoma <a href="https://limitedrungames.com/" rel="external nofollow">Limited Run Games</a>. V štartu so  bile naklade izjemno nizke, danes je dosti naslovov odprtih preorderjev, kjer zbirajo naročila od nekaj tednov do meseca ali dveh. Včasih celo relisajo kak naslov, ki je že bil v prosti prodaji, toliko da jim ni dolgcajt.
</p>

<p>
	 
</p>

<p>
	Za novice glede LE retail izdaj je dobro spremljati <a href="https://limitedgamenews.com/" rel="external nofollow">Limited Game News</a>, za odmevnejše naslove je dovolj čekirati tale topic. Pregled LE retailerjev:
</p>

<p>
	 
</p>

<p>
	<a href="https://limitedrungames.com/" rel="external nofollow">Limited Run Games</a> (ZDA) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch</span></strong>, <strong><span style="color:#3498db;">Vita</span></strong>, občasno PS3, GB, NES, SNES, N64, včasih celo vinil. V poštnino je vštet davek (precej nižji, kot bi bil sicer), tako da ni strahu pred uvoznimi dajatvami.
</p>

<p>
	<a href="https://specialreservegames.com/" rel="external nofollow">Special Reserve Games</a> (ZDA) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch</span></strong>, <strong>PC</strong>. Ponudijo možnost poštnine brez DDV in z DDV, slednja je seveda za nas absolutno ugodnejša, razen če imamo strica, ki dela na carinski pošti.
</p>

<p>
	<a href="https://www.strictlylimitedgames.com/" rel="external nofollow">Strictly Limited Games</a> (EU) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch. </span></strong>Pošiljajo iz Nemčije, poštnina je precej ugodna.
</p>

<p>
	<a href="https://signatureeditiongames.com/" rel="external nofollow">Signature Edition Games</a> (EU) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch</span></strong>, <strong>PC,<span style="color:#27ae60;"> Xbox1. </span></strong>Signature izdaje pridejo z dodatnimi bonbončki, navadne izdaje so večinoma tudi v širši distribuciji, na voljo pri večini retailerjev.
</p>

<p>
	<a href="https://www.iam8bit.com/collections/collectors-editions" rel="external nofollow">iam8bit</a> (ZDA) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch</span></strong>, NES, SNES. Dobre igrice, drag uvoz.
</p>

<p>
	<a href="https://www.fangamer.com/" rel="external nofollow">Fangamer</a> (ZDA) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch. </span></strong>Večinoma prodajajo merch, kdaj tudi kakšno igro. Hude izdaje sicer.
</p>

<p>
	<a href="https://www.play-asia.com/exclusives" rel="external nofollow">Play Asia</a> (JP) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch</span></strong>, <strong><span style="color:#3498db;">Vita</span></strong>. Visoke cene, draga poštnina, uvozne dajatve. 
</p>

<p>
	<a href="https://superraregames.com/collections/products" rel="external nofollow">Super Rare Games</a> (EU) - <strong><span style="color:#e74c3c;">Switch</span></strong>. Samo stikalo, zelo občasni relisi.
</p>

<p>
	<a href="https://theindiebox.com/collections/collectors-editions" rel="external nofollow">IndieBox</a> (ZDA) - <strong>PC. </strong>Zbirateljske izdaje, igrice so včasih na ploščku, včasih na USBju.
</p>

<p>
	<a href="https://firstpressgames.com/" rel="external nofollow">First Press Games</a> (EU) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch</span></strong>. Precej frišni, lepe izdaje, ne vem, če so že kaj poslali.
</p>

<p>
	<a href="" rel="">Red Art Games</a> (EU) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch</span></strong>. Bolj shovelware naslovi iskreno.<br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.warned-collectors.com/" rel="external nofollow">Warned Collectors</a> (EU) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch. </span></strong>Sicer so nekaj igric že izdali, ampak noben ne ve, če so tudi kakšno že poslali. Kar ironična izbira imena.
</p>

<p>
	<a href="https://hardcopygames.com/" rel="external nofollow">Hard Copy Games</a> (ZDA) - <strong><span style="color:#2980b9;">PS4. </span></strong>Hja no.
</p>

<p>
	<a href="https://readytodispatch.com/" rel="external nofollow">City Dispatch</a> (ZDA) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch. </span></strong>Prodajajo svoje igrice. Dispatch Games. Prvič slišim.
</p>

<p>
	<a href="https://gamefairy.io/" rel="external nofollow">GameFairy</a> (EU) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch. </span></strong>Igrice. Nekatere so standard retail izdaje, za druge sploh nisem vedel, da obstajajo.
</p>

<p>
	<a href="https://1printgames.com/" rel="external nofollow">1Print Games</a> (JP) - <strong><span style="color:#e74c3c;">Switch. </span></strong>ビデオゲーム
</p>

<p>
	<a href="https://physicalitygames.com/collections/physical-games" rel="external nofollow">Physicality Games</a> (ZDA) - <strong><span style="color:#2980b9;">PS4</span></strong>, <strong><span style="color:#e74c3c;">Switch. </span></strong>Založništvo skozi kickstarter model. Hm.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="font-size:20px;"><strong>Knjige (zgodovinski pregledi igričarskih serij, hardverja, artbooki, vodiči, leposlovje)</strong></span>
</p>

<p>
	_______________________________________________________________________________________________________________________________________________<br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;">Med najmočnejšimi založbami art knjig sta<span> </span></span><a href="https://www.darkhorse.com/Books/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Dark Horse</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>in<span> </span></span><a href="https://titanbooks.com/catalog/non-fiction/art/?page=1" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Titan Books</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">, hude retrospektive delajo pri<span> </span></span><a href="https://www.bitmapbooks.co.uk/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Bitmap Books</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">, podobno<span> </span></span><a href="https://readonlymemory.vg/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Read Only Memory</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">, poglobljene analize serij pri<span> </span></span><a href="https://www.thirdeditions.com/en/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Third Editions</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">, vodiče pa razni<span> </span></span><a href="https://www.primagames.com/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Prima Games</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>in<span> </span></span><a href="http://www.future-press.com/index.php?sect=books" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Future Press</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">.</span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;">Bukve se najugodneje dobi na starešini<span> </span></span><a href="https://www.bookdepository.com/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">bookdepository</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>in bolj svežem<span> </span></span><a href="https://blackwells.co.uk/bookshop/home" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">blackwell's</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>(pri obeh je strošek poštnine že vštet v ceno), je pa vredno poprimerjat cene med različnimi amazoni in ostalimi UK retailerji s pomočjo<span> </span></span><a href="https://www.piranhas.co/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">piranhas.co</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>in<span> </span></span><a href="http://www.bestbookprice.co.uk/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">bestbookprice.co.uk</a><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="font-size:20px;"><strong>OSTji (CD in vinil, včasih kak ezoteričen format)</strong></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" />
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<p>
	<br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;">CD scene ne spremljam ful, lahko doda kdo, ki jo. Igričarski vinil so v mainstream popeljali<span> </span></span><a href="https://store.iam8bit.com/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Iam8bit</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">, ampak so kar smeti založba, z obupnim quality standardom in slabšim customer servicom. Nedavno so tudi skenslali EU skladišče, zato so njihovi relisi pri nas precej dragi (od 40€ naprej). Arkadne bisere 80ih in 90ih oživljajo pri<span> </span></span><a href="https://data-discs.com/collections/all" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Data Discs</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">, angleška založba, nor nivo kvalitete. Potem so tu še<span> </span></span><a href="https://www.lacedrecords.co/collections/vinyl" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Laced Records</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">,<span> </span></span><a href="https://www.shiptoshoremedia.com/store/video-game-soundtracks" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Ship to Shore</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">,<span> </span></span><a href="http://store.minorityrecords.com/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Minority Records</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">,<span> </span></span><a href="https://spacelab9.com/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Spacelab9</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">,<span> </span></span><a href="https://mondotees.com/collections/music?_=pf&amp;pf_st_stock_status=true&amp;pf_t_interest=interest_Video%20Games" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Mondo</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> , <a href="https://www.fangamer.com/collections/vinyl-game-soundtracks" rel="external nofollow">Fangamer</a> </span>in kup manjših. AAA naslovi pa ponavadi dobijo kar relis velike založbe, kar pomeni nižje cene in širša dobavljivost (včasih res za drobiž z amazona).</span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;">Razcvetela je tudi scena bootlegov, vsak teden vzklije nova „založba“ z nekim 90s nintendo OSTjem, te so res za hardcore fane, težko jih je dobit, visoke cene zaradi mizernih naklad, pojavijo pa se čist obskurni naslovi.</span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;">Precej ažurno updejtan spisek igričarskih OSTjev na vinilu:<span> </span></span><a href="https://www.discogs.com/lists/Video-Game-Music-on-Vinyl/196505?page=1&amp;limit=250" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">https://www.discogs....age=1&amp;limit=250</a><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="font-size:20px;"><strong>Printi (nizke naklade, hud art)</strong></span><br />
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<p>
	<br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;">Vodilni v printih so valda<span> </span></span><a href="https://mondotees.com/collections/posters" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Mondo</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">, čeprav so igričarske vsebine pri njih redkost. Ampak ko izdajo, je art res hud in kvaliteta tiska na vrhuncu. Je pa potrebno biti takoj zraven, redko je izdelek dobavljiv več kot uro po relisu. Cene s poštnino od 70€ naprej, ker so v US pa je velika možnost uvoznih dajatev, v grobem poviša strošek za 25-30%.</span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;">Konceptni art v print obliki tiskajo (takisto v majhnih količinah) pri<span> </span></span><a href="https://www.candb.com/en/catalog/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Cook &amp; Becker</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>z nizozemske, cene štartajo pri 100€.</span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="font-size:20px;"><strong><font color="#282828">Kipci in rekviziti</font></strong></span>
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<p>
	<br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;">Nizkocenovne igračke igračk fura<span> </span></span><a href="http://necaonline.com/category/licenses/video-games/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">NECA</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">, velikosti 1/10 in 1/4, cene 30-100€. Pogosto izdelajo tudi kak rekvizit, ti se gibljejo med 100 in 300€. PVC kipce se najde tudi pri<span> </span></span><a href="https://www.darkhorse.com/Products/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Dark Horse</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>(okrog 35€) in<span> </span></span><a href="https://www.projecttriforce.com/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">TriForce</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>(50-100€), med drugimi.</span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;">V višjem rangu se igričarskim vsebinam najbolj posvečajo<span> </span></span><a href="https://www.gamingheads.com/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Gaming Heads</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>in<span> </span></span><a href="https://www.first4figures.com/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">First 4 Figures</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">. Velikosti od 1/6 do 1/4, cene od 200-800€. F4F so nedavno skočili v<span> </span></span><a href="https://www.first4figures.com/catalogsearch/result/?q=pvc" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">PVC</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>vode, okrog stotaka.</span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;">Premium kose izbranih franšiz (predvsem Witcher in Arkham serija in Bloodborne) furajo<span> </span></span><a href="https://www.prime1studio.com/default-category/games.html" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Prime 1 Studio</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">, velikosti 1/3, cene od 1-2k€.<span> </span></span><a href="https://popcultureshocktoys.com/en/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Pop Culture Shock</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>se ukvarjajo skoraj izključno s Street Fighter in Mortal Kombat brandi, velikosti 1/4 in 1/3, cene od 400-1000€. Tu so še<span> </span></span><a href="https://hand-made-object.com/product-category/gaminglegends/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">H.M.O. Collectibles</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">, pa<span> </span></span><a href="https://www.tsume-art.com/en/shop?keywords=&amp;categories%5B%5D=3&amp;categories%5B%5D=4" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Tsume</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>za anime licence, vse stane ful.</span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;">Za nakupovanje so hude strani<span> </span></span><a href="https://www.lacitedesnuages.be/boutique_us/liste_rayons.cfm?code_lg=lg_us" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">LCDN</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>iz belgije,<span> </span></span><a href="http://www.space-figuren.de/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Space Figuren</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>iz nemčije, pogosto pa si izborijo precej nizke cene čehi pri<span> </span></span><a href="https://www.svetkomiksu.cz/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Svet Komiksu</a><span style="background-color:#ffe495;color:#282828;font-size:14px;">.</span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" />
	________________________________________________________________________________________________________________________________________________________________________________________________<br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="color:#cc6699;"><span style="font-size:20px;"><strong><span style="background-color:rgb(255,228,149);">PREGLED KNJIG NA TEMO ZGODOVINE IGRIC IGRAČK</span></strong></span></span>
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<p>
	<br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span style="font-size:18px;"><strong>ARKADE</strong></span></span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/artcade-the-book-of-classic-arcade-game-art-extended-edition" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">ARTCADE - The Book of Classic Arcade Game Art</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://readonlymemory.vg/shop/book/sega-arcade-pop-up-history/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">SEGA Arcade: Pop-Up History</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(readonlymemory)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span style="font-size:18px;"><strong>KONZOLE</strong></span></span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://nostarch.com/gameconsole" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Game Console: A Photographic History from Atari to Xbox</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(no starch)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">Atari</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.dynamite.com/htmlfiles/viewProduct.html?PRO=C1524101036" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Art of Atari</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(dynamite)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">Sinclair</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/sinclair-zx-spectrum-a-visual-compendium" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Sinclair ZX Spectrum: a visual compendium</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">Commodore</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/commodore-64-a-visual-compendium-expanded-edition" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Commodore 64: a visual Commpendium</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/commodore-amiga-a-visual-commpendium" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Commodore Amiga: a visual Commpendium</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">SNK</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/neogeo-a-visual-history" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">NEOGEO: a visual history</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">SEGA</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/products/sega-master-system-a-visual-compendium" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">SEGA Master System: a visual compendium</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://readonlymemory.vg/shop/book/sega-mega-drive-genesis-collected-works/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">SEGA Mega Drive/Genesis: Collected Works</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(readonlymemory)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://readonlymemory.vg/shop/book/sega-dreamcast-collected-works/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">SEGA Dreamcast: Collected Works</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(readonlymemory)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">Nintendo</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.amazon.com/History-Nintendo-1889-1980-Florent-Gorges/dp/2918272159" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The History of Nintendo 1889-1980</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(pix'n love)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/products/nes-famicom-a-visual-compendium" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">NES/Famicom: a visual compendium</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://the-punk-effect.myshopify.com/products/special-edition-upgrade-uitimate-nintendo-guide-to-the-nes-library-3rd-print" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">UItimate Nintendo: Guide to the NES Library</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(punk effect)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/snes-superfamicom-a-visual-compendium" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">SNES/Super Famicom: a visual compendium</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/super-famicom-the-box-art-collection" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Super Famicom: The Box Art Collection</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.geeksline-publishing.com/our-books/30-super-nintendo-ultimate-edition-9791093752488.html" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Super Nintendo Anthology</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(geeksline)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/the-snes-pixel-book" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The SNES Pixel Book</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span> </span>(bitmap)</span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.geeksline-publishing.com/our-books/9-anthology-64-classic-edition-9791093752143.html" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Nintendo 64 Anthology</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(geeksline)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/generation64" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Generation 64 - How the Commodore 64 inspired a generation of Swedish gamers</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.geeksline-publishing.com/home/26-gamecube-anthology-classic-edition-9791093752426.html" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Gamecube Anthology</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(geeksline)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">Sony</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.geeksline-publishing.com/home/21-playstation-anthlogy-classic-edition-9791093752327.html" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Playstation Anthology</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(geeksline)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span style="font-size:18px;"><strong>STUDIJI</strong></span></span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">The Bitmap Brothers</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://readonlymemory.vg/shop/book/the-bitmap-brothers-universe/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Bitmap Brothers: Universe</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(readonlymemory)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">Gremlin Graphics / Gremlin Interactive</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/a-gremlin-in-the-works" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">A Gremlin in the Works</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">id</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.amazon.co.uk/dp/0812972155" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(random house)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">Naughty Dog</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.darkhorse.com/Books/25-611/The-Art-of-Naughty-Dog-HC" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Art of Naughty Dog</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(dark horse)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">Sensible Software</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://readonlymemory.vg/shop/book/sensible-software-1986-1999/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Sensible Software 1986–1999</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(readonlymemory)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">Vlambeer</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.cookandbecker.com/en/artwork/1996/120-years-of-vlambeer-en-friends-bringing-back-arcade-games-since-1896-nuclear-throne-vlambeer.html" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">120 Years of Vlambeer &amp; Friends. Bringing back arcade games since 1896</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(cook &amp; becker)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span style="font-size:18px;"><strong>ŽANRI</strong></span></span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/the-crpg-book-a-guide-to-computer-role-playing-games" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The CRPG Book: A Guide to Computer Role-Playing Games</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/the-art-of-point-click-adventure-games" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Art of Point-and-Click Adventure Games</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span style="font-size:18px;"><strong>SERIJE</strong></span></span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://readonlymemory.vg/shop/book/500-years-later/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">500 Years Later: An Oral History of Final Fantasy VII</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(readonlymemory)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.darkhorse.com/Books/23-178/The-Sky-The-Art-of-Final-Fantasy-slipcased-edition" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Sky: The Art of Final Fantasy</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(dark horse)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.cookandbecker.com/en/artwork/1680/killzone-visual-design-killzone-guerrilla.html" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Killzone Visual Design</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(cook &amp; becker)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.darkhorse.com/Books/3000-358/The-Legend-of-Zelda-Encyclopedia-HC" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Legend of Zelda Encyclopedia</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(dark horse)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.darkhorse.com/Books/3000-359/The-Legend-of-Zelda-Art-Artifacts-HC" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Legend of Zelda: Art &amp; Artifacts</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(dark horse)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.darkhorse.com/Books/20-921/The-Legend-of-Zelda-Hyrule-Historia-HC" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Legend of Zelda: Hyrule Historia</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(dark horse)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.amazon.com/Mega-Man-Official-Complete-Works/dp/1897376790" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Mega Man: Official Complete Works</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(Udon)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.darkhorse.com/Books/3001-445/The-Art-of-Metal-Gear-Solid-I-IV-HC" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Art of Metal Gear Solid I-IV</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(dark horse)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.bitmapbooks.co.uk/collections/all/products/metal-slug-the-ultimate-history" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Metal Slug: The Ultimate History</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.cookandbecker.com/en/artwork/2080/sonic-the-hedgehog-25th-anniversary-art-book-sonic-the-hedgehog-sega.html" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Sonic The Hedgehog 25th Anniversary Art Book</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(cook &amp; becker)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.darkhorse.com/Books/31-057/Super-Mario-Encyclopedia-Ltd-Ed" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Super Mario Encyclopedia</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(dark horse)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="http://www.dreamsandvisionspress.com/theartoftombraider2volumesetstandard.aspx" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Art Of Tomb Raider</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(dreams and visions)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://primagames.com/games/20-years-tomb-raider/products" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">20 Years of Tomb Raider</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(prima games)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span style="font-size:18px;"><strong>REGIJE</strong></span></span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">Japonska</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://readonlymemory.vg/shop/book/japansoft-an-oral-history/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Japansoft: An Oral History</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(readonlymemory)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.amazon.com/Power-Up-Japanese-Video-Games-World/dp/0486801497" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Power-Up: How Japanese Video Games Gave the World an Extra Life</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(dover)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.amazon.com/gp/product/B00Q93N29I" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Untold History of Japanese Game Developers</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(smg)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><strong style="background-color:#ffe495;color:#282828;font-size:14px;">UK</strong><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://readonlymemory.vg/shop/book/britsoft-an-oral-history/" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Britsoft: An Oral History</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(readonlymemory)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span style="font-size:18px;"><strong>SPLOŠNA ZGODOVINA</strong></span></span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.amazon.com/Blood-Sweat-Pixels-Triumphant-Turbulent/dp/0062651234" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(harper)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.amazon.com/gp/product/0062276700" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Console Wars: Sega, Nintendo, and the Battle that Defined a Generation</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(dey street)</span></span>
</p>

<p>
	<span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><a href="https://www.bitmapbooks.co.uk/products/the-games-that-werent" rel="external nofollow">The Games That Weren't</a> (bitmap)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.amazon.com/Replay-History-Video-Tristan-Donovan/dp/0956507204" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">Replay: The History of Video Games</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(yellow ant)</span></span><br style="background-color:#ffe495;color:#282828;font-size:14px;" /><a href="https://www.amazon.com/Ultimate-History-Video-Games-Pokemon/dp/0761536434" rel="external nofollow" style="background-color:#ffe495;color:#0f72da;font-size:14px;" title="Zunanja povezava">The Ultimate History of Video Games: From Pong to Pokemon</a><span style="background-color:#ffe495;color:#282828;font-size:14px;"><span><span> </span>(three rivers)</span></span>
</p>]]></description><guid isPermaLink="false">67</guid><pubDate>Thu, 07 May 2020 13:57:06 +0000</pubDate></item><item><title>[multi] MIXTAPE</title><link>https://mn3njalnik.com/index.php?/topic/35048-multi-mixtape/</link><description><![CDATA[<p>
	A noben ni tega probal? Prišlo včeraj ven in naredilo hype <span><img alt=":D" data-emoticon="" height="20" src="https://mn3njalnik.com/uploads/emoticons/biggrin.png" srcset="https://mn3njalnik.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20" /> </span>
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Mixtape - Launch Trailer | PS5 Games" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/z-Pp83-nm7E?feature=oembed"></iframe>
	</div>
</div>

<p>
	<br />
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpeg" data-fileid="118966" href="https://mn3njalnik.com/uploads/monthly_2026_05/IMG_6406.jpeg.86b244f6d09dacf35965374ef017a9e6.jpeg" rel=""><img alt="IMG_6406.thumb.jpeg.f1898709930c418028fa975ecb9a68b9.jpeg" class="ipsImage ipsImage_thumbnailed" data-fileid="118966" data-ratio="100.00" style="height:auto;" width="800" data-src="https://mn3njalnik.com/uploads/monthly_2026_05/IMG_6406.thumb.jpeg.f1898709930c418028fa975ecb9a68b9.jpeg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpeg" data-fileid="118967" href="https://mn3njalnik.com/uploads/monthly_2026_05/IMG_6405.jpeg.7f612f1f29454461c4ca60ac6624dc8c.jpeg" rel=""><img alt="IMG_6405.thumb.jpeg.34b5c6c0b57004fb2b9ec90a2b561d95.jpeg" class="ipsImage ipsImage_thumbnailed" data-fileid="118967" data-ratio="119.40" style="height:auto;" width="670" data-src="https://mn3njalnik.com/uploads/monthly_2026_05/IMG_6405.thumb.jpeg.34b5c6c0b57004fb2b9ec90a2b561d95.jpeg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>
]]></description><guid isPermaLink="false">35048</guid><pubDate>Fri, 08 May 2026 04:51:32 +0000</pubDate></item><item><title>Generativna umetna inteligenca v igrah</title><link>https://mn3njalnik.com/index.php?/topic/35049-generativna-umetna-inteligenca-v-igrah/</link><description><![CDATA[<p>
	Opažam backlash do devov, ki uporabljajo generativni AI v igrah, predvsem kar se tiče grafičnih assetov. Videli smo gonjo za Clair Obscur, The Finals, ARC Raidersi in njihovo uporabo AI modifikacije glasov,  celo Fortnite je dobil porcijo. Bolj ko sem sledil celemu backlashu in od kje izvira, bolj sem bil zmeden. Zanimalo me je kdo so največji podporniki ideje, da je uporaba Gen AI v igrah nekaj slabega, in bolj ko sem šel v rabbit hole, bolj me je pot peljala na razne reddit antiAI subreddite, kjer se en kup otrok krega o tem kako je Gen AI shit, zato ker troši vodo al podoben kurac, in kako krade umetnikom, odvzema priložnosti artistom in ne vem še kaj. Profili najbolj vokalnega folka so neki 16 letniki k rišejo mid furry art, tko da sem rekel da mogoče to niso najbolj kompetentne osebe za komentiranje gayming industrije, ali tehnologij kere se nucajo. 
</p>

<p>
	 
</p>

<p>
	Pa me zanima, kaj pa mi tle penziči menimo o tem? Zdej, vsi se valjda zavedamo da se AI nuca v razvoju iger na coding nivoju v oh 98% firm. Če pravijo da ne, lažejo. Ampak očitno to ni tak problem, problem naj bi bil predvsem v generativni umetni inteligenci, ki dela slike in zvok. Torej, je to konc umetnost? Začetek slopgamov? A se moramo boriti proti tem? EU iniciativa when? Ali je to samo še eno v seriji mnogih orodij katera so vsako generacijo spremenili načine na katere se producirajo igre? 
</p>
]]></description><guid isPermaLink="false">35049</guid><pubDate>Fri, 08 May 2026 06:02:18 +0000</pubDate></item><item><title>[multi] Diablo serija al neki</title><link>https://mn3njalnik.com/index.php?/topic/192-multi-diablo-serija-al-neki/</link><description><![CDATA[<p style="text-align:center;">
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="330" href="https://mn3njalnik.com/uploads/monthly_2020_05/open-graph.c0d0d0fc033d44e4576b3ea27e210e95.jpg.fe2dc01aef3c5e4e5f68cf3e0d332da3.jpg" rel=""><img alt="open-graph.c0d0d0fc033d44e4576b3ea27e210e95.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="330" data-ratio="52,5" style="height:auto;" width="1200" data-src="https://mn3njalnik.com/uploads/monthly_2020_05/open-graph.c0d0d0fc033d44e4576b3ea27e210e95.jpg.fe2dc01aef3c5e4e5f68cf3e0d332da3.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a><br />
	 
</p>

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		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/0SSYzl9fXOQ?start=81&amp;feature=oembed"></iframe>
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</div>

<p style="text-align:center;">
	 
</p>

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		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/i0CntI1Ez_U?feature=oembed"></iframe>
	</div>
</div>

<p style="text-align:center;">
	<br /><strong><span style="font-size:10px;">RELEASE DATE: ?</span></strong>
</p>]]></description><guid isPermaLink="false">192</guid><pubDate>Sat, 09 May 2020 19:08:17 +0000</pubDate></item><item><title>[multi] The Talos Principle 2</title><link>https://mn3njalnik.com/index.php?/topic/17235-multi-the-talos-principle-2/</link><description><![CDATA[<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/UgVQDrfUbq0?feature=oembed" title="The Talos Principle 2 | Reveal Trailer | Coming 2023" width="200"></iframe>
	</div>
</div>

<p>
	<br />
	enkrat v 2023 menda
</p>
]]></description><guid isPermaLink="false">17235</guid><pubDate>Wed, 24 May 2023 21:15:49 +0000</pubDate></item><item><title>[Nintendo] Switch 2</title><link>https://mn3njalnik.com/index.php?/topic/28382-nintendo-switch-2/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/D7g9y-_TPSI?feature=oembed" title="Nintendo Switch 2 - Hardware Overview" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	moja naslednja konzola. boste kupl, a komi čakate? kaj kej pričakujete od nje? in kakšna cena mislite da bo
</p>
]]></description><guid isPermaLink="false">28382</guid><pubDate>Sun, 29 Dec 2024 08:30:16 +0000</pubDate></item><item><title>[PC] STEAM MACHINE</title><link>https://mn3njalnik.com/index.php?/topic/33119-pc-steam-machine/</link><description><![CDATA[<p>
	<a href="https://store.steampowered.com/sale/steammachine" rel="external nofollow">https://store.steampowered.com/sale/steammachine</a>
</p>

<p>
	 
</p>

<p>
	<img alt="zCSE66w.png" class="ipsImage" data-ratio="80.00" height="666" style="height:auto;" width="1000" data-src="https://i.imgur.com/zCSE66w.png" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" />
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<p>
	 
</p>

<p>
	<img alt="fS9FII6.jpeg" class="ipsImage" data-ratio="80.00" height="660" style="height:auto;" width="1000" data-src="https://i.imgur.com/fS9FII6.jpeg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /><br />
	<br />
	<br />
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Valve Steam Machine, Desktop SteamOS, Steam Frame VR, &amp; Controller | ft. Engineering Discussion" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/bWUxObt1efQ?feature=oembed"></iframe>
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</div>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Hands-On With Steam Machine: Valve's Beautiful PC/Console - Specs, Impressions And More" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/2rv83LgXiN0?feature=oembed"></iframe>
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<p>
	 
</p>

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		<iframe allowfullscreen="" frameborder="0" height="113" title="Every Other VR Headset is Obsolete Now - Steam Frame First Look" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/dU3ru09HTng?feature=oembed"></iframe>
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<p>
	 
</p>
]]></description><guid isPermaLink="false">33119</guid><pubDate>Wed, 12 Nov 2025 20:05:42 +0000</pubDate></item><item><title>[uradno] Indie zakladnica</title><link>https://mn3njalnik.com/index.php?/topic/54-uradno-indie-zakladnica/</link><description><![CDATA[<p>
	Tema o indij igračkah
</p>]]></description><guid isPermaLink="false">54</guid><pubDate>Thu, 07 May 2020 13:19:17 +0000</pubDate></item><item><title>[uradno] Emulatorji &#x2014; zlasti novej&#x161;ih sistemov</title><link>https://mn3njalnik.com/index.php?/topic/1460-uradno-emulatorji-%E2%80%94-zlasti-novej%C5%A1ih-sistemov/</link><description><![CDATA[<p>
	Tukaj je tema za emulatorje in emuliranje, nekako osredotočena na novejše sisteme. PS3 emulacija je namreč že precej fina, nekateri igrajo Demon's Souls v 4k 60FPS, da ne govorim o Personi 5, ki so jo momci obračali že 2 leti nazaj na kompu <span><img alt=":)" data-emoticon="" height="20" src="https://mn3njalnik.com/uploads/emoticons/smile.png" srcset="https://mn3njalnik.com/uploads/emoticons/smile@2x.png 2x" title=":)" width="20" />. Carska dodatna vrednost emulacije pa so mi modi in VR. Modifikacije so mi carske predvsem za Switch igre, ker sprobavajo res nore stvari aka novi dungeoni za Zeldo in mape za Mariota, CO-OP modifikacije itd. </span>
</p>

<p>
	 
</p>

<p>
	<span>Skratka, neka tema za emulatorje, se mi zdi, da nam manjka ena v main konzolcu. Mene zadnje čase tudi PS2 emulacija mika, Mefisto a si pol sprobal kaj, ko si zadnjič pisal? </span>
</p>]]></description><guid isPermaLink="false">1460</guid><pubDate>Mon, 03 Aug 2020 11:16:18 +0000</pubDate></item><item><title>[Xbox/PC] Game Pass igre</title><link>https://mn3njalnik.com/index.php?/topic/24478-xboxpc-game-pass-igre/</link><description><![CDATA[<p>
	Na pobudo <a contenteditable="false" data-ipshover="" data-ipshover-target="https://mn3njalnik.com/index.php?/profile/34196-ethan/&amp;do=hovercard" data-mentionid="34196" href="https://mn3njalnik.com/index.php?/profile/34196-ethan/" rel="">@Ethan</a> odpiram temo, kjer se najavlja naslednje game pass igre.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Igre v prvi polovici maja:
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://mn3njalnik.com/uploads/monthly_2024_04/TW_Coming-Soon_4_30.2024-b0e2f94beb54356200da.jpg.834e19a9882aac5625f9ac98e4cab097.jpg" data-fileid="77510" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="77510" data-ratio="56.30" width="1000" alt="TW_Coming-Soon_4_30.2024-b0e2f94beb54356200da.thumb.jpg.0bd103e3e46dd47c0081e282d813e21c.jpg" data-src="https://mn3njalnik.com/uploads/monthly_2024_04/TW_Coming-Soon_4_30.2024-b0e2f94beb54356200da.thumb.jpg.0bd103e3e46dd47c0081e282d813e21c.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	Available Today
</p>

<p>
	Have A Nice Death (Cloud, Console, and PC)
</p>

<p>
	 
</p>

<p>
	May 2
</p>

<p>
	Tomb Raider: Definitive Edition (Cloud, Console, and PC)
</p>

<p>
	 
</p>

<p>
	May 7
</p>

<p>
	Kona II: Brume (Cloud, Console, and PC)
</p>

<p>
	 
</p>

<p>
	May 9
</p>

<p>
	Little Kitty, Big City (Cloud, Console, and PC) Available on day one with Game Pass!
</p>

<p>
	 
</p>

<p>
	May 14
</p>

<p>
	Brothers: A Tale of Two Sons (Cloud, Console, and PC)
</p>
]]></description><guid isPermaLink="false">24478</guid><pubDate>Wed, 01 May 2024 00:02:22 +0000</pubDate></item><item><title>[VR] Virtual reality (PS VR, Oculus Rift,  Morpheus... )</title><link>https://mn3njalnik.com/index.php?/topic/48-vr-virtual-reality-ps-vr-oculus-rift-morpheus/</link><description><![CDATA[<p>
	<img alt="Virtual Reality Headsets Study" data-ratio="56.41" style="height:auto;" width="780" data-src="https://zugara.com/wp-content/uploads/vrcollage.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>]]></description><guid isPermaLink="false">48</guid><pubDate>Thu, 07 May 2020 11:45:36 +0000</pubDate></item><item><title>[multi] Cyberpunk 2077</title><link>https://mn3njalnik.com/index.php?/topic/64-multi-cyberpunk-2077/</link><description><![CDATA[<p>
	datum izida: <s>17. september 2020 (ce bo bog dal)</s>  bog ni dal, nov datum je 19. november 2020
</p>

<p>
	oficielna pagina: <a href="https://www.cyberpunk.net/gb/en/" rel="external nofollow">https://www.cyberpunk.net/gb/en/</a>
</p>

<p>
	hype? yes.
</p>

<p>
	 
</p>

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</p>

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</p>

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		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/ToWfeUEAeeQ?feature=oembed"></iframe>
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<p>
	 
</p>]]></description><guid isPermaLink="false">64</guid><pubDate>Thu, 07 May 2020 13:50:56 +0000</pubDate></item><item><title>Fatal Frame 2 R, Fatal Frame serija in J-Horror</title><link>https://mn3njalnik.com/index.php?/topic/34800-fatal-frame-2-r-fatal-frame-serija-in-j-horror/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Fatal Frame II: Crimson Butterfly Remake - Launch Trailer | PS5 Games" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/D93fpaZQ-7w?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	oriđiđi izid: 27. 11. 2003 (PS2)
</p>

<p>
	Remake: 28. 6. 2012 (Wii)
</p>

<p>
	Remake 2: 11. 3. 2026 (multi)
</p>

<p>
	 
</p>

<p>
	Metacritic: 74, Opencritic: 76
</p>

<p>
	 
</p>

<p>
	Marca je uletel na konzole in na PC remake J-horror legende, ki zame skupaj še s parimi filmi (Ringu, Yu-On, Dark Water) tvori zlata leta japonskih grozljivk, ki so bile v prvi polovici 2000ih pravi mali kulturni fenomen. Ker je špil zelo proper, serija pa ena manj poznanih, bom naredil mini topick. 
</p>

<p>
	 
</p>

<p>
	Fatal Frame je serija petih špilov, ki bi jo najbolje lahko opisali z "survival horror z duhovi". Sicer sem igral samo FF 1 in FF 2, ampak sem 95% ziher, da se tudi v drugih delih bojuješ samo proti duhovom. Pač ta japonska scena, črna čupa čez oči, skrivenčene face, beli in bledi, grozljive face, v sekundu ga imaš pred obrazom, ta roba. Ker se proti duhovom žal ne moreš boriti s shotguni in krošeji v ledvice, je špil zato ufural unikatno mehaniko slikanja duhov z antičnim analognim fotoaparatom "Camera Obscura". Slednji je zmožen vpogleda v svet duhov in omogoča s fotkanjem tudi aktivno borbo z zanimivim twistom - dlje kot imaš odprto zaslonko in bolj kot pustiš, da se ti duh približa, večji dmg narediš. Kar je v praksi točno toliko fun kakor se bere. Camero obscuro lahko upgradaš, imaš različne filme in filtre itd, pač cela fukarija mehanik, kar je nekako logično, ker je to edino orožje v celem špilu. Gameplay in sama "borba" s fotoaparatom je ultra počasna, tudi v 2026 Remaku. Think Resident Evil 1 R hitrost in nadzor in si u nulo zadel odzivnost in hitrost likov. Igrica je zelo počasna, nikamor se ji ne mudi, in tudi to ji daje poseben šarm. 
</p>

<p>
	 
</p>

<p>
	Serija, sploh pa Fatal Frame 2, ki nekako velja za najboljšega od vseh FF špilov, je poleg Camere obscure znana po dveh stvareh: po ultra depresivnem, opresivnem vzdušju, in po ekstremni grozljivosti.
</p>

<p>
	 
</p>

<p>
	Nič v Fatal Framu ni smešno, goofy, meme, over the top, meta, ironično, zabavno ali veselo. Samo žalost in trpljenje. To je treba jebeno sprobat, da verjameš. Vsak špil je ena sama turobna tuga, kjer skozi okolje in zapise spoznavaš zelo ali pa še bolj zelo tragične zgodbe duhov. Uno, v FF 2 R mislim da je 200 Journey entryjev, ma če je en sam vesel ali zabaven, grem za stavo špil na gobah igrat na VR. In ta tuga in depresija te potegne notri, padeš v tako vzdušje. FF 1 se dogaja v eni ogromni vili v pizdi materni, FF 2 v popolnoma zapuščeni vasi sredi gozda, itd. Dve ure tega sranja in si povsem mutav. Še ekstra nice twist FF igric: sploh prvi trije deli se vsi dogajajo ponoči, in v špilu nikoli ne vidiš dneva <img alt=":D" data-emoticon="" height="20" src="https://mn3njalnik.com/uploads/emoticons/biggrin.png" srcset="https://mn3njalnik.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20" /> Ne je tko občasno malo sončka - cel špil je noč in tema. Nice. 
</p>

<p>
	 
</p>

<p>
	Nadalje grozljivost - sploh originalni FF-ji so ti zaradi fiksnih kamer vsakič napol naredili infarkt. Jump scari, opresivno okolje, carsko zmontirani horror kadri (uvod v FF 2, kjer ponoči protagonistko drži za ramo sestra, samo da gre potem v naslednjem kadru mimo nje sestra iz kontra strani, je legendaren), carska depra muzika, dober audio dizajn, predvsem pa bolano umeščeno raziskovanje s fotoaparatom, kjer si moral neprestano gledati skoz aparat, da si sploh lahko zaznal duhove - dostikrat 5 cm od face) je ustvarjalo horror, ki ga lahko samo vikaš. FF 2 R je dejansko bolj normalen in manj grozen zaradi over the shoulder kamere, ma še vedno po kaki uri igranja rabiš pavzo in si daš kake otroške risanke, happy rainbow friendship love.
</p>

<p>
	 
</p>

<p>
	K filingu osamljenosti in depresije ogromno pripomore tudi odličen art direction. FF 2 R je faking lep špil, pa ga poganja neki Team Ninja kos sira od grafičnega pogona. U nulo zadet japonski tradicionalni stil hiš in prostorov, dober lighting, dobro narejeni detajli, ful lepa estetika propada... Spet, gre za Koei Tecmo Team Ninja špil. Oni NE znajo delat lepih igric. Razen FF serije. Res, ko sem prvič pognal špil, me je čist sezulo, kako super izgleda zadeva, pričakoval sem še eno bolj Nioh ninja cheese zadevo.
</p>

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</p>

<p>
	Poleg reševanje glavnega misterija (ki je navadno nek izjemno srečen dogodek tipa masovni samomor, mučenje, davljenje sovaščanov itd) je v FF igricah dosti raziskovanja stranskih skrivnosti, reševanja ugank in freeroamanja. To je glavni pull špila - spoznavat, kaj se je dogajalo, kako se je dogajalo, zakaj, spoznavat lokacije, spoznavati lore. FF 2 R je enak oziroma še bolj meaty, saj so devi baje dodali še ekstra horror side vsebino. Tko da špili nikakor niso samo nek horror walking sim po kretnicah, ampak vsebujejo legit raziskovanje in semi open šetanje.
</p>

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</p>

<p>
	Sploh FF 2 R se je odločil, da bo ratal legit hardcore špil, in je IMO po nepotrebnem precej naboostal težavnost. Verjetno so se devi bali, da bo igrica prelahka zaradi boljše kamere in namenskega dodge gumba, in so zato mega nabili healthbare duhovom in za sweet bonus še dodali "enrage state", kjer se duhovom sfuka in delajo dvojni dmg, če predolgo gledaš v njih (torej so jih efektivno spremenili v čefurje). No, to je zdaj že vse rešeno s patchi, s katerimi so na polno nerfali duhove, ma vseeno, verzija 1.00 je bila zelo hardcore in na momente ZELO ne-fun - prvi mini boss fight s skriptirano enraged prikaznijo sem npr. delal kake pol ure. In če dodaš še fakt, da se ob free roamanju ves čas spawnajo novi duhovi, dobiš ven največji minus špila, neprestano brezvezno borbo s tanky duhovi. Ki pa je zdaj kot že omenjeno rešena s patchi. Je pa še remake še vedno poln proper PS2 era janka, npr pred potjo je grm - ne moreš mimo, sorry jebač. Pred vrati je lesen voziček - žal mi je, obupana deklica, bo treba kar okrog, čez pokopališče. 
</p>

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</p>

<p>
	Serija je bila že od nekdaj relativno slabo ocenjena, samo originalni FF 2 ima nad 80 meta, ostalo je vse v rangu 70-ish. Igrica je v resnici zelo zelo "dobro je za kogar je", ma to je tudi Death stranding, tako da se po moje seriji dela malo krivice. IMO se opisovalcem preprosto ne ljubi, ali pa ne znajo, pasti v špil. Pač moraš biti posebne vrste čudak, da ti je cool pasti v totalno depresiven špil in brati o okultističnih množičnih samomorih in igrati 12 ur neko tugo, ki se ves čas dogaja ponoči <img alt=":D" data-emoticon="" height="20" src="https://mn3njalnik.com/uploads/emoticons/biggrin.png" srcset="https://mn3njalnik.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20" />  Ma če si tip gaymerja, ki mu je to cool, potem pa faking moraš cenit, kako dobro je narejena igrica. To so delali pravi old school J-horror fani za J-horror fane. Recimo ful se je govorilo o Silent Hill f, tudi super se je prodajal, meto ima 86. No, kolikor sem igral SH f, ga FF 2 R odpihne podolgem in počez, druga liga je to.
</p>

<p>
	 
</p>

<p>
	Primer, kako dejansko izgleda špil (tip ima ful dobro upgradan fotkič plus patch, načeloma ne delaš takega dmg-ja), za lažjo predstavo, ali je to yay ali nay tip igrice:
</p>

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</p>

<p>
	Tko da evo, nekako tako je z zadevo. Če si J-horror fan in si pripravljen požreti malo prepogoste fajte z duhovi in spregledati kakšen jank še iz PS2 ere, te v FF 2R po mojem čaka mega izkušnja. Ostali pa po občutku in pameti - igrica je res nišna as fuck. Ampak ful dobra <span><img alt=":)" data-emoticon="" height="20" src="https://mn3njalnik.com/uploads/emoticons/smile.png" srcset="https://mn3njalnik.com/uploads/emoticons/smile@2x.png 2x" title=":)" width="20" /> </span>
</p>

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</p>

<p>
	<span>Lahko pa še kako pametno razdremo na temo J-horrorja hehe. Forumski skupinski ogled Ringa when??</span>
</p>
]]></description><guid isPermaLink="false">34800</guid><pubDate>Tue, 14 Apr 2026 22:13:58 +0000</pubDate></item><item><title>[multi] igricarska MEMEtska poli-zlitina</title><link>https://mn3njalnik.com/index.php?/topic/877-multi-igricarska-memetska-poli-zlitina/</link><description><![CDATA[<p>
	Tema za smesne internetne slicice na temo igric in konjzol.
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	<img alt="997kC0m.png" class="ipsImage" data-ratio="75.99" height="440" style="height:auto;" width="579" data-src="https://i.imgur.com/997kC0m.png" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

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	<img alt="unknown.png" class="ipsImage" data-ratio="131.97" height="677" style="height:auto;" width="513" data-src="https://cdn.discordapp.com/attachments/699557924930060298/720997245578641418/unknown.png" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

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<p>
	<img alt="PS5-Memes-Duck.jpg?q=50&amp;fit=crop&amp;w=960&amp;h" class="ipsImage" data-ratio="52.08" height="500" style="height:auto;" width="960" data-src="https://static3.srcdn.com/wordpress/wp-content/uploads/2020/06/PS5-Memes-Duck.jpg?q=50&amp;fit=crop&amp;w=960&amp;h=500" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>]]></description><guid isPermaLink="false">877</guid><pubDate>Mon, 15 Jun 2020 12:30:22 +0000</pubDate></item><item><title>[multi] Monster Hunter fran&#x161;iza</title><link>https://mn3njalnik.com/index.php?/topic/4236-multi-monster-hunter-fran%C5%A1iza/</link><description><![CDATA[<p style="text-align:justify;">
	Že dolgo časa me muči, da nimamo svoje teme za to fenomenalno franšizo. Skušal bom naredi nek splošen OT, s tem, da sem probal dat tudi kašen zanimiv info ali nasvet za nove igralce ali firbčne ljudi, ki še niso sprobali, pa bi jih morda zanimalo. Pa ne zamerit, če sem napisal kakšno netočnost, pač nisem Wikipidia <img alt=":D" data-emoticon="" height="20" src="https://mn3njalnik.com/uploads/emoticons/biggrin.png" srcset="https://mn3njalnik.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20" /> 
</p>

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</p>

<p style="text-align:justify;">
	<strong>Zgodovina MH Franšize ter glavne titule:</strong>
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	2021: Monster Hunter Rise (Switch/kasneje še PC)
</p>

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<p style="text-align:justify;">
	2019: Monster Hunter Iceborne (PS4/5, X1, PC) - expansion
</p>

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</p>

<p style="text-align:justify;">
	2018: Monster Hunter World
</p>

<p style="text-align:justify;">
	2017: Monster Hunter XX – expansion
</p>

<p style="text-align:justify;">
	2015: Monster Hunter X
</p>

<p style="text-align:justify;">
	2014: Monster Hunter 4G – expansion
</p>

<p style="text-align:justify;">
	2013: Monster Hunter 4
</p>

<p style="text-align:justify;">
	2011: Monster Hunter 3G – expansion
</p>

<p style="text-align:justify;">
	2010: Monster Hunter portable 3
</p>

<p style="text-align:justify;">
	2009: Monster Hunter 3
</p>

<p style="text-align:justify;">
	2008: Monster Hunter 2G – expansion
</p>

<p style="text-align:justify;">
	2007: Monster Hunter portale 2
</p>

<p style="text-align:justify;">
	2006: Monster Hunter 2 (dos)
</p>

<p style="text-align:justify;">
	2005: Monster Hunter Portable
</p>

<p style="text-align:justify;">
	2005: Monster Hunter G - expansion
</p>

<p style="text-align:justify;">
	2004: Monster Hunter
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	Kot je razvidno zgoraj gre za franšizo z izjemno dolgo zgodovino in nove igre bodo dodajale nove monsterje ter vrnile stare v nov engine, tako da za nas, ki nismo igrali starih bo vse novo. In monsterjev je na STOTINE!!!
</p>

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</p>

<p style="text-align:justify;">
	Načeloma je <strong>MHW peta (main) igra v franšizi</strong>. Torej MHW = MH5. Zato je v štorji tudi Fifth Fleet.
</p>

<p style="text-align:justify;">
	Običajno Capcom da ven main game, nato njegov obsežen expansion, nato sledi vmes neka portable različica igre, da ublaži čakanje na naslednjo main titulo. Sedaj smo dali skozi Iceborne kot expansion petke oz. MHW, konec marca letos pride MH: Rise, ki je Switch/ portable različica. Da ne bo pomote, Rise je popolnoma nova igra, ni to World -  Portable. Ampak tudi ni ''cannon'', ni torej MH6. Je pač neka vmesna verzija, dokler main team dela na MHW2 ali MH6 kakorkoli že.
</p>

<p style="text-align:justify;">
	Glede na prejšnje titule je sklepati, da bo 2022 expansion za Rise, MHW2 pa po moje ne prej kot 2023.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>FAQ za nove igralce/firbcarje</strong>
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Za kaj se v bistvu sploh gre v Monster Hunterju? Sem neki slišal, da to loviš neke živali al kaj to je?</strong>
</p>

<p style="text-align:justify;">
	A: Čisto na kratko povedano. Da. Mehanika MH franšize je v svojem bistvu zelo enostavna: ti si hunter, gameplay pa se odvija tako, da si najprej v nekem ''hubu'' – mestu, kjer se opremiš, nabuffaš (poješ hrano, ki ti da obsežne buffe), pripraviš z gearom (izkoristiš šibke točke monsterja, ki ga boš šel huntat) in nato greš na hunt, ki je oblikovan tako kot nek kvest. Tam loviš določenega monsterja, ki ti da materiale, s katerimi si narediš nov, načeloma boljši gear in nato greš lahko lovit nove, težje monsterje.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Hmm, ne zveni baš nič posebnega, kje je fora?</strong>
</p>

<p style="text-align:justify;">
	A: Na papirju res ne, ampak treba je probat in poskusit. Čar igre so monsterji, ki so, če lahko zelo poenostavim, kot bossi v drugih igrah, recimo v Soulsih. Predstavljaj si, da bi v DkS šel huntat prvo Nameless Kinga, nato Midirja, nato Gwyna ipd. Monsterji so res odlično narejeni, so zelo raznoliki in imajo nebroj možnih move setov, tako da traja preden določenega ubiješ ali še bolj zaobvladaš v nulo.
</p>

<p style="text-align:justify;">
	Zanimivost je tudi to, da monsterju nimajo vidnega HP-ja, torej ti ne veš ali je monster na 30% ali na 10% HP-ja. Sicer so mehanike s katerim to sklepaš in dejansko boš lahko ugotovil kolko ti približno še manjka da ga ubiješ. 
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Ok, torej monsterja ubijem, naredim gear in to je to al kaj?</strong>
</p>

<p style="text-align:justify;">
	A: Ja in ne. Za razliko od Dark Souls tukaj ne boš ''bossa'', monsterja enkrat ubil in gotovo dalje, nikoli več taknil, razen če boš šel od začetka ali na NG+. Večinoma ga boš tudi farmal, ker ti ne bo dal dovolj materialov v enem šusu za nardit njegov gear in tudi koncept je narejen tako, da boš istega monsterja po vsaj ene 4x - 5x probal fentat kot minimum.
</p>

<p style="text-align:justify;">
	Je pa za razliko od Soulsov ali God of War bossov tukaj isti boss/monster skoraj vsakič nekako drugačen. Res ni dolgočasno istega večkrat, ravno obratno, vsakič je bolj zabavno. Ni v isti coni, ni v isti mapi, cel kup spremenljik ima, recimo tudi velikost ali to, kje se fight odvija. Skratka, če istega monsterja ubiješ 10x, verjami mi, da ti ne bo dolgočasen. Tudi sicer boš sčasoma opazil, kako si boljši in končni čar igre je zaobvladat mehaniko, tako da nikoli ne crkneš oz. še bolj, da istega monsterja čim hitreje ubiješ. Speedruni v MH so recimo alfa in omega med maherji. Pri tem pomaga to, da ima skoraj vsak monster nebroj različnih udarcev in mehanik, ki jih sprva ne boš niti uvidel, še manj pa razumel. Večkrat ga boš fightal, boljši boš in bolj ti bo vse jasno, kaj sploh monster dela in njegove mehanike/faze. Še posebej so s tega vidika vrhunsko narejeni end game monsterji oz. Elder Dragoni in Black Dragoni.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Ok, torej praviš, če so mi Soulsi všeč, bo tudi to igra zame?</strong>
</p>

<p style="text-align:justify;">
	A: Niti ne nujno, precej je razlik. Tukaj je fight bolj taktičen, rollat ne moreš SKOZI udarec, ker ima roll kot tak precej manj i-frejmov kot v Soulsih (sorry, ampak Soulsi so v tem pogledi dokaj lahki z vidika mojstra, ker imaš dejansko ogromno i-frejma med rolli, tako da nič čudnega da no hit runi se delajo z nagim characterjem, kjer pač porollaš vse živo) in ni tolko poante v sami stamini. Orožja so drugačna oz. drugače funkcionirajo kot v Soulsih in več je RPG elementa v samem armorju. Ampak v osnovi, če zelo poenostavim, je približno podobna zvrst in če so ti Soulsi ali God of War všeč, <strong>potem vsaj probaj</strong>, ker če ti bo ta franšiza všeč, pol boš imel vrhunske igre iz te franšize za igrat še dobro desetletje.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Rekel si da je to tudi RPG, a imaš levele, XP, level uppaš al kak to deluje?</strong>
</p>

<p style="text-align:justify;">
	A: Nope. Ves čas si isti level, ne dobivaš XP v smislu, da bi ti dalo več healtha, attacka, defensa, ampak to posredno delaš s tem, da si craftaš boljši armor. Vsak težji tier monsterja ti bo dal več defensa in orožje bo imelo več attacka (zelo poenostavljeno povedano). Potem je tukaj enostaven, ampak dovolj globok sistem skillov/elemental damage/statusov, ki omogoči takšne in drugačne builde - nebroj buildov v bistvu. Recimo več Critical Chance, več Crit Dmg, ipd. Tega je preveč, da bi o tem bolj podrobno pisal v uvodnem postu. Sistem in same mehanike so zelo globoke, po drugi strani pa vsaj na prvi pogled dovolj enostavne za začetnike.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Orožja. Ajde, reci mi, kero je ta boljše? Hočem bit takoj PRO L33T, tako da reci kerim naj se izognem, kaj naj vzamem?</strong>
</p>

<p style="text-align:justify;">
	A: MH franšiza ima 14 popolnoma različnih orožij (kot vrsta orožja / weapon class). Vsaka ima svoj move set, svoje prednosti in slabosti, svoj <strong>popolnoma drugačen stil igranja</strong>. Nekako kot če bi v pretepačini vzel drugi lik. Lepota te franšize je ta, da so popolnoma <strong>vsa orožja dobra in absolutno ne moreš falit, če se odločiš za ali proti določenemu orožju</strong>. Svetujem, da sprva probaš čim več in vidiš kaj ti bolj sede, s čim se bolj zabavaš. Seveda tudi tu se pozna ali si povprečen v 14 orožjih ali mojster v enemu/dveh. Pač res je težko bit mojster v vseh, tudi sicer dosti je folka, ki se odloči za eno in ne bo prešaltalo na drugo, ker pač uživajo in vedno boljši so v svojem orožju (jaz sem eden od takih, sicer znam z enemi 3-4, ampak nobeno drugo ne znam tako dobro kot svoj main). Z vsemi orožji je moč vse monsterje brez težav ubit (res, ne zezam!). Seveda določena orožja lahko imajo očitno prednost pred drugimi na določenemu monsterju. Ampak nič kaj drastičnega, da bi bil to izgovor, da se določenega monsterja ne da ubit ali ubit dovolj učinkovito.
</p>

<p style="text-align:justify;">
	Po drugi strani pa maherji nekako znamo z glave naredit ''tier'' moči orožij. Ena so dejansko boljša od drugih, v smislu dps-ja na perfekten speedrun. Recimo Heavy Bowgun je absolutno overpowered v tem trenutku, medtem, ko je Lance ali Hunting Horn na dnu tako po popularnosti kot po moči. Ampak s prve roke lahko zatrdim, da četudi je Lance vsesplošno eno od slabših orožij, se vseeno da z lahkoto naredit vse in to tudi zelo hitro ter učinkovito (jap, sam mainam Lance).
</p>

<p style="text-align:justify;">
	Bottom line: izberi si orožje po stilu gameplaya, ki ti sede. Vsa so dobra.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Kolko pa je kaj kontenta?</strong>
</p>

<p style="text-align:justify;">
	A: Ogromno. Res ogromno. V izi daš na stotine/tisočine ur. Monsterjev je v MHW skupaj z Icebornom kar <u><strong>69</strong></u>.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Čaki, kolko, sem prav slišal?</strong>
</p>

<p style="text-align:justify;">
	A: Jap, 69 ''bossov'' imaš, 6 različnih večjih lokalov/map ter še nekaj manjših. S tem da Iceborne monsterji so top roba po kakovosti, kar se tiče težavnosti, tudi ''scaling'' težavnosti je za moje pojme odličen.
</p>

<p style="text-align:justify;">
	S tem, da so Capcomovci dodajali nove monsterje kot free DLC. In ti niso bli neki brezvezni, ampak po kvaliteti kontenta so to, kot če bi dodajal nov raid v MMORPG: ne samo nov boss, ampak tudi nova orožja, armorje ipd.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Kaj pa sama zgodba?</strong>
</p>

<p style="text-align:justify;">
	A: Pusti zgodbo, to je igra, ki jo ne igraš za zgodbo. Sicer jo ima, cel kup je cinematicov in niti ni tako zanič, ampak poanta igre je fight z monsterji.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Ok, si me prepričal, rad bi probal, kaj naj nardim?</strong>
</p>

<p style="text-align:justify;">
	A: Če imaš PS5 dobiš vanillo MHW zastonj na ps+, tako da ni izgovorov. Če ti bo všeč obvezno vzemi še Iceborne, ki doda še vsaj 1x tolko kontenta. In je po kakovisti kontenta krepko boljši od Vanille.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Kaj pa s kolegi, a je to solo/multi ali moraš imet kolege?</strong>
</p>

<p style="text-align:justify;">
	A: Oboje. Lahko igraš solo in <strong>POPOLNOMA VSE </strong>se da nardit <strong>solo z lahkoto</strong>, lahko igraš tudi multi do 4 igralcev na posamezen hunt. Igra naredi scaling HP-ja monsterja na število igralcev. Torej monster ima faktor 1 na solo, faktor 2.66 na 4 igralce (če sta 2 je faktor 1.66 se mi zdi, ma govorim z glave, vsekakor je faktor manj kot 2). Torej je načeloma lažje igrat v 4 igralcih, ker moraš (matematično gledano) naredit na igralca precej manj škode, da monsterja ubiješ, prav tako te lahko soigralci healajo, če je kriza. Catch je v temu, da failaš kvest, če 3x umreš. <strong>Smrti pa se štejejo na team</strong>, torej s slabimi igralci boš imel težje delo kot solo, z dobrimi igralci pa ravno obratno. Na sploh je zelo nezaželjeno, če nekdo igra površno in skozi umira (''carta'' v MH žargonu), ker zajebe cel team. Primarni fokus v vsakem multi huntu je ne umret in pol ne bo panike za uspeh. Sicer začetnikom svetujem solo ali vsaj kombinacija solo/multi, dokler se ne navadiš osnov ali naučiš monsterja. Ker se lahko zgodi, da boš pocarryjan čez določen kontent, nato pa ti bo vse težko, ker se nisi nič naučil v lažjih huntih.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Vanillo sem preigral, zdaj bi šel še Iceborne, pa sem zgubljen, kaj naj nardim, kaj naj se lotim?</strong>
</p>

<p style="text-align:justify;">
	A: Greš štorjo in delaš optional queste sproti. Gear ni tolko pomemben v tem trenutku. Ko končaš greš v Guiding Lands po augmente. Končaš slednje, nato sledi farm Tempered monsterjev za geme in imaš DLC monsterje: Safi Jiiva ali Raging Brachidios / Furious Rajang najprej. Nato MR Kulve Taroth. Nato Alatreon. Nato morda še AT Velhkana in AT Namielle. Kot zadnji je <u><strong>super final boss in res najboljši fight franšize Fatalis</strong></u>. Pravi Big Final Boss. Ta fight po moje z lahkoto pelje scat vse bosse v Soulsih, Sekiro ipd. po težavnosti. Zakaj to trdim? Predstavljaj si Midirja z dvakrat/trikrat bolj raznilikim movesetom, kjer moraš 30 min (!!! jap, pol fucking ure!!) držat koncentracijo in kjer je dejansko 30 min skoraj premalo časa, da ga ubiješ. Občutek ob prvem killu, še posebej, če greš solo je nepopisen in močno svetujem solo za first kill, kot res pravi test v MHW.
</p>

<p style="text-align:justify;">
	Ko je prišel ven so desetletni maherji franšize po dneve in dneve probali ga ubit brez uspeha. Prvi kill na svetu je nasploh bil od enega največjega maherja po 8 urah neuspelih poskusov. Absolutno fair fight, da ne bo pomote. Hitbox točen v nulo! To ni nek bullshit gimmick, ali slab design, ampak pač terja svoj čas, da se naučiš moveseta in raznih trikov/counterjev, kaj delat, česa ne delat, ipd. Da postaneš <strong>TI</strong> dober. Alatreon je takoj za njim tako po težavnosti kot po užitku fighta. Je pa lažji od Fatalisa. Vsekakor vsakemu dam kapo dol, ki bo Alatreona ali Fatalisa ubil solo v svojem prvem killu. Tudi Alatreon ima izjemno dobro narejen move set in hitboxe (udarec šteje da te je zadel točno do milimetra kot je dejansko viden). Pa seveda muzika v fightu, mapa, vzdušje. Top res, vam osebno garantiram.
</p>

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<p style="text-align:justify;">
	<strong>Q: Kak pa zgleda end game?</strong>
</p>

<p style="text-align:justify;">
	A: End game je pravzaprav zelo zabaven/raznolik, ker farmaš težje variacije ta težji monsterjev (lahko tudi ta lažjih, ampak ti dajo seveda slabše rewarde). Kot že rečeno tukaj ni panike po 10x ali celo 100x ubit istega monsterja, ker resnično je zabavno videt, kako postajaš boljši, izkušenejši in tudi dobiš boljši gear za nagrado Farm monsterjev ti da določene ''geme'', ki jih nato socketaš v armor/orožje in tako imaš boljše skille (npr. več Critical chance, več attacka ipd.). Sistem je res bistveno bolj globok, če bi šel v detajle bi to lahko pisal eseje.
</p>

<p style="text-align:justify;">
	Drugače pa dobivaš rank in level upaš v ranku. Level up pa ni v klasičnem smislu, ampak se zgolj vidi kolko si izkušen. Višji ranki ti odklenejo nove kveste/monsterje.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	<strong>Q: Kaj je to ''MR'', ki si pisal zgoraj?</strong>
</p>

<p style="text-align:justify;">
	A: Načeloma ima MHW 3 ranke: Low rank, High rank in Master rank. Ni ravno difficulty v klasičnem smislu, ampak bolj kot ''tier'' monsterjev ter orožij. Low rank je nek podaljšan tutorial, tam se učiš osnov. Nato pride High rank, kjer se ti odklenejo med drugim tudi Elder Dragoni – težji fighti igre. Master Rank pa je praktično cel Iceborne kontent. To bolj pomeni, da je ves gear do Master Ranka obsoleten in ga zamenjaš. Vsi monsterji se pojavijo v master ranku in so težji, imajo kak nov move, vsi pa dajo seveda tudi nova orožja in armorje. Težji monsterji se pojavijo le v Master Ranku.
</p>

<p style="text-align:justify;">
	Če poenostavim so to bolj prelomnice, ko se ti odklene nov kontent. Na master rank se načeoma pričakuje, da si že nabral izkušnje iz prejšnjih rankov in ti ne bo več lahko. Kot če prideš v šolo do določenega razreda, se pričakuje da znaš poštevanko. Če se jo nisi naučil in si se prešlepal boš jebal ježa, ker brez osnov ti bo težko napredne stvari razumet. Isto velja za razne ranke v MHW. Tako da svetujem lepo po vrsti in ne it direkt v Master Rank ali na end game Master ranka, ker tam boš scal kri.
</p>

<p style="text-align:justify;">
	 
</p>

<p style="text-align:justify;">
	Na koncu pa še glede novosti Iceborna, ker vem, da večina je igrala vanillo, ne pa Iceborna (vir slik Resetera <a href="https://www.resetera.com/threads/monster-hunter-world-iceborne-ot-looking-for-love-in-alatreon-places.138684/" rel="external nofollow">https://www.resetera.com/threads/monster-hunter-world-iceborne-ot-looking-for-love-in-alatreon-places.138684/</a> ).:
</p>

<p style="text-align:justify;">
	<img alt="hygEEe9.png" class="ipsImage" data-ratio="56.25" height="562" style="height:auto;" width="1000" data-src="https://i.imgur.com/hygEEe9.png" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

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	<img alt="GhDp6PS.png" class="ipsImage" data-ratio="56.25" height="562" style="height:auto;" width="1000" data-src="https://i.imgur.com/GhDp6PS.png" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

<p style="text-align:justify;">
	 
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<p style="text-align:justify;">
	<img alt="jiwi6Ue.png" class="ipsImage" data-ratio="56.25" height="562" style="height:auto;" width="1000" data-src="https://i.imgur.com/jiwi6Ue.png" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

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	<img alt="i0g4l1D.png" class="ipsImage" data-ratio="56.25" height="562" style="height:auto;" width="1000" data-src="https://i.imgur.com/i0g4l1D.png" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

<p style="text-align:justify;">
	<img alt="evccKqm.png" class="ipsImage" data-ratio="56.25" height="562" style="height:auto;" width="1000" data-src="https://i.imgur.com/evccKqm.png" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

<p style="text-align:justify;">
	<img alt="1rEMrUV.png" class="ipsImage" data-ratio="56.25" height="562" style="height:auto;" width="1000" data-src="https://i.imgur.com/1rEMrUV.png" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

<p style="text-align:justify;">
	 
</p>]]></description><guid isPermaLink="false">4236</guid><pubDate>Sat, 06 Feb 2021 12:38:23 +0000</pubDate></item><item><title>[multi] Control: Resonant</title><link>https://mn3njalnik.com/index.php?/topic/33488-multi-control-resonant/</link><description><![CDATA[<p>
	Comming 2026
</p>

<p>
	 
</p>

<p>
	<a href="https://controlgame.com/" rel="external nofollow">https://controlgame.com/</a>
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Control: Resonant - Official Reveal Trailer | The Game Awards 2025" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/S3kRcurZv5E?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">33488</guid><pubDate>Fri, 12 Dec 2025 04:20:40 +0000</pubDate></item><item><title>Trenutno igram [04/2026]</title><link>https://mn3njalnik.com/index.php?/topic/34685-trenutno-igram-042026/</link><description><![CDATA[<p>
	<img class="ipsImage" alt="IMG-8322.jpg" data-src="https://i.postimg.cc/SxQgFx6y/IMG-8322.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" />
</p>
]]></description><guid isPermaLink="false">34685</guid><pubDate>Wed, 01 Apr 2026 06:19:56 +0000</pubDate></item><item><title>[multi] The Blood of Dawnwalker</title><link>https://mn3njalnik.com/index.php?/topic/28632-multi-the-blood-of-dawnwalker/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/DauErLT3OH0?feature=oembed" title="The Blood of Dawnwalker - Official Cinematic and Gameplay Teaser Trailer" width="200"></iframe>
	</div>
</div>

<p>
	Za PC, PS5 in Xbox Series S&amp;X.
</p>

<p>
	 
</p>

<p>
	Studio sestavljen iz ex CDPR ljudekov, se pravi tistih, ki so skregani z CDPR, ne unimi k delajo Witcher 1 remake. Izgleda kot vampirski witcher špil, gameplay trailer pa pride to poletje.
</p>
]]></description><guid isPermaLink="false">28632</guid><pubDate>Tue, 14 Jan 2025 04:43:13 +0000</pubDate></item><item><title>[multi] 007 First Light (James Bond ajga)</title><link>https://mn3njalnik.com/index.php?/topic/34842-multi-007-first-light-james-bond-ajga/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="007 First Light Title Sequence – Lana Del Rey" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/7cqG60pjDS0?feature=oembed"></iframe>
	</div>
</div>

<p>
	Od Agenta 47 do Agenta 007.
</p>

<p>
	Naslednji mesec, 27.5. 2026, izide novi špil Hitman devov, tokrat špil iz pop kulturnega fenomena James Bond. Izgleda da se obeta nekaj spektakularnega v slogu Uncharted špilov z nekaj Hitman prijemi, se pa zaenkrat kar držijo nazaj, da ne bi spoilali preveč.
</p>

<p>
	 
</p>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Navedek
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	<div class="ipsQuote_contents">
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			007 First Light comes to PlayStation®5, Xbox Series X|S, and PC on May 27th, 2026, and Nintendo Switch 2 this summer.
		</p>
	</div>
</blockquote>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="007 First Light: Gameplay Trailer" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/nTUoIyTMw0Q?feature=oembed"></iframe>
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		<iframe allowfullscreen="" frameborder="0" height="113" title="007 First Light - Story Trailer | PS5 Games" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/trvIyyFt_MM?feature=oembed"></iframe>
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<p>
	 
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<p>
	Gameplay demo:
</p>

<p>
	<a href="https://www.youtube.com/watch?v=53DUl8BSxUw" rel="external nofollow">http://www.youtube.com/watch?v=53DUl8BSxUw</a>
</p>

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</p>
]]></description><guid isPermaLink="false">34842</guid><pubDate>Sat, 18 Apr 2026 17:29:58 +0000</pubDate></item><item><title>Sim racing kriza srednjih let</title><link>https://mn3njalnik.com/index.php?/topic/8293-sim-racing-kriza-srednjih-let/</link><description><![CDATA[<p>
	Rad igram igrice, tudi take, v katerih se vozi avte. In na mojem gaming kompu sem nadgradil Windowse 10 na Windows 11, kar je povzročil, da je moj blizu 12 let star Logitech volan izjavu, da driverji ne jebejo več teh modernih scen.
</p>

<p>
	 
</p>

<p>
	Paralelno sem glih dost star, da bi lahko mel krizo srednjih let in si kupu kakšen športni avto. Sam sem reku jebeš, poj se bom mogu otepat žensk vsakič ko pridem v kafano, kaj če bi šel rajši full monty z nadomestkom za Logitech. Zgodba, ki jo dokumentira ta tema.
</p>

<p>
	 
</p>

<p>
	Začnem z disclamerjem, da paketi še hodjo in rig ni končan, ampak a) zdaj imam čas b) stopnjujem lahko napetost.
</p>

<p>
	 
</p>

<p>
	Če koga zanimajo kakšne podrobnosti in rezultati mojih raziskav z veseljem odgovorim, sicer bom mal bolj tech popis naredil na koncu, ko bom tudi kaj lahko povedal o softwareu in občutkih vožnje, zanenkrat je še bolj fotozgodba.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Začne se s slabim 50 kilam aluminija in steklenih vlaken v škatlah.
</p>

<p>
	 
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<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="27135" href="https://mn3njalnik.com/uploads/monthly_2021_12/simrig1.jpg.29760c298135d6f9da0a0278be35bf96.jpg" rel=""><img alt="simrig1.thumb.jpg.ff574979146562eb3b3296336b31e63c.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="27135" data-ratio="75.00" style="height:auto;" width="1000" data-src="https://mn3njalnik.com/uploads/monthly_2021_12/simrig1.thumb.jpg.ff574979146562eb3b3296336b31e63c.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	Cela zadeva je čist industrijska, standardni alu profili, t-slot matice, nekaj po meri narejenih CNC kosov, in dokaj ohlapna navodila (niso ravno lego kocke kar se tiče jasnosti).
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<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="27136" href="https://mn3njalnik.com/uploads/monthly_2021_12/simrig2.jpg.79ac8ec2bef320548f03688c828b76a7.jpg" rel=""><img alt="simrig2.thumb.jpg.be1cd7c6e71f75cb5e13dc6e70e0da70.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="27136" data-ratio="75.00" style="height:auto;" width="1000" data-src="https://mn3njalnik.com/uploads/monthly_2021_12/simrig2.thumb.jpg.be1cd7c6e71f75cb5e13dc6e70e0da70.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
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<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="27137" href="https://mn3njalnik.com/uploads/monthly_2021_12/simrig3.jpg.17fca1ba62393853157f573729bc7c26.jpg" rel=""><img alt="simrig3.thumb.jpg.4b0a7e2e46a1c4a78b114d1dceead970.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="27137" data-ratio="75.00" style="height:auto;" width="1000" data-src="https://mn3njalnik.com/uploads/monthly_2021_12/simrig3.thumb.jpg.4b0a7e2e46a1c4a78b114d1dceead970.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
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<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="27138" href="https://mn3njalnik.com/uploads/monthly_2021_12/simrig4.jpg.50cb80ffb1b392d713d4c2b4e00e6ed6.jpg" rel=""><img alt="simrig4.thumb.jpg.edf31f8ada70bb1ab0fce67679002763.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="27138" data-ratio="75.00" style="height:auto;" width="1000" data-src="https://mn3njalnik.com/uploads/monthly_2021_12/simrig4.thumb.jpg.edf31f8ada70bb1ab0fce67679002763.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	Mal logike, par failov, mar mankajočih matic kasneje je ogrodje zmontirano in approved by cat.
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="27139" href="https://mn3njalnik.com/uploads/monthly_2021_12/simrig5.jpg.8d513f3ff9c7f3559043eabcd1b03aa2.jpg" rel=""><img alt="simrig5.thumb.jpg.6455d5a4326f4cf04c3b65957b4aa9df.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="27139" data-ratio="75.00" style="height:auto;" width="1000" data-src="https://mn3njalnik.com/uploads/monthly_2021_12/simrig5.thumb.jpg.6455d5a4326f4cf04c3b65957b4aa9df.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	Par dni za tem so prišla pedala (samo gas in bremza, sklopko in plato za pod pedala še čakam) in glavna pizdarija, baza za volan.
</p>

<p>
	 
</p>

<p>
	Pedala zgledajo mal bolj resno ko tista, ki jih imam v mazdi na parkingu.
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="27140" href="https://mn3njalnik.com/uploads/monthly_2021_12/simrig6.jpg.493169c98109fd2857a1e4d5a5e7ae0d.jpg" rel=""><img alt="simrig6.thumb.jpg.64f46d875486a5e583b7697b08e27d5e.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="27140" data-ratio="75.00" style="height:auto;" width="1000" data-src="https://mn3njalnik.com/uploads/monthly_2021_12/simrig6.thumb.jpg.64f46d875486a5e583b7697b08e27d5e.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	Baza od volana ima dobrih 12 kil, če me spomin ne vara, in izgleda kot nekaj, kar paše v neko težko industijsko halo, ne pred računalnik za igrice.
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="27141" href="https://mn3njalnik.com/uploads/monthly_2021_12/simrig7.jpg.4c23ad87b3be88120c9e9e715fae2562.jpg" rel=""><img alt="simrig7.thumb.jpg.565c9b944a943ca26c22043cc69e7d6b.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="27141" data-ratio="75.00" style="height:auto;" width="1000" data-src="https://mn3njalnik.com/uploads/monthly_2021_12/simrig7.thumb.jpg.565c9b944a943ca26c22043cc69e7d6b.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
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</p>

<p>
	Da sem jo zmontiral v okvir (s priloženimi M8 šraubi, od katerih maš vse prste od šmira) sem rabil pomoč ženske, ker je pizdarija čist preveč težka za lovit luknje in zategovat vijake istočasno.
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="27142" href="https://mn3njalnik.com/uploads/monthly_2021_12/simrig8.jpg.6f486b924b680928facb895d3774acb3.jpg" rel=""><img alt="simrig8.thumb.jpg.8d5b582f21817439a266cc98bf1c4c96.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="27142" data-ratio="75.00" style="height:auto;" width="1000" data-src="https://mn3njalnik.com/uploads/monthly_2021_12/simrig8.thumb.jpg.8d5b582f21817439a266cc98bf1c4c96.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	Sam volan še čakam, sem pa zmontiral "torque off" knof, brez katerega zadeva ne dela, in rešuje prste (in manjše roke) pred kompliciranimi zlomi. Na maksimalni nastavitvi da baza od sebe 25 Nm navora, kar je tam 3x več kot čutiš na volanu športnega avta. Na tem mestu sem imel že konkretne dvome o mojem mentalnem zdravju in wtf počnem.
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="27146" href="https://mn3njalnik.com/uploads/monthly_2021_12/simrig9.jpg.8cdf228aa06e07704fa02ddb18e7287b.jpg" rel=""><img alt="simrig9.thumb.jpg.6746ba57f56c9f525595ed49aee1496b.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="27146" data-ratio="75.00" style="height:auto;" width="1000" data-src="https://mn3njalnik.com/uploads/monthly_2021_12/simrig9.thumb.jpg.6746ba57f56c9f525595ed49aee1496b.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="27143" href="https://mn3njalnik.com/uploads/monthly_2021_12/simrig10.jpg.321282b7eea87b6f9ea42144bfc7fd91.jpg" rel=""><img alt="simrig10.thumb.jpg.239e5933ace1f7f5ba72952b4b00a0d0.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="27143" data-ratio="75.00" style="height:auto;" width="1000" data-src="https://mn3njalnik.com/uploads/monthly_2021_12/simrig10.thumb.jpg.239e5933ace1f7f5ba72952b4b00a0d0.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	To je zaenkrat to, do konca tedna naj bi prišel še sam volan skup s knofi in paddle shifterjem, sklopka in nekaj, na kar lahko pedala sploh zmontiram.
</p>]]></description><guid isPermaLink="false">8293</guid><pubDate>Wed, 01 Dec 2021 21:28:26 +0000</pubDate></item><item><title><![CDATA[[multi] Strategije & City Builderji]]></title><link>https://mn3njalnik.com/index.php?/topic/427-multi-strategije-city-builderji/</link><description><![CDATA[<p>
	Z leti nam pešajo refleksi, headshoti so vedno težji in po službi včasih bolj paše kaj zgraditi, kot pa nekomu uničiti faco s srednjeveško macolo. Prav je tudi, da se te zvrsti ohranjajo, po mojem opažanju vrhunskih klasičnih akcijskih strategij skoraj ni več, medtem ko se na city building sceni dogaja kar precej. Sem not torej paše vse, od Starcrafta do zakotnih indie builderjev, če bo pa kdaj prišla kakšna petarda in bo več interesa pa odpremo nov topic prav za tisti špil. 
</p>

<p>
	 
</p>

<p>
	Torej, kaj igrate in kaj pričakujete? 
</p>

<p>
	 
</p>

<p>
	V zadnjem času sem uočil <strong>Ostriv </strong>in resno razmišljam o nakupu, je kdo že sprobal?
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/3bPWbdPR-uc?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Začneš kot lulček brez dlake na kurcu, na koncu pa si lahko zgradiš random češko mesto iz Kingdom Come Deliverance - zgleda mi res max chill game, pa ful simpatičen EU art. 
</p>

<p>
	 
</p>

<p>
	Preden sem našel Ostriv, sem imel ogledan <strong>Dawn of Men </strong>
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/WFxKHUYod4A?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	Začneš res na začetku, orodje iz kamnov in vse, vključuje tudi bojevanje, ampak se nagibam k Ostrivu ker mi je to obdobje ljubše. 
</p>

<p>
	 
</p>

<p>
	Očitno dobimo tudi naslednika legendarnih <strong>Settlerjev 2 </strong>
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/h9kfy408b90?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	Narator ima sicer tak glas, kot da te bo uspaval z božanjem po laseh, potem pa posilil v rit, ampak gameplay izgleda čisti pornič.
</p>

<p>
	 
</p>

<p>
	Obeta se tudi <strong>Homeworld 3 </strong>- razmišljam, da bi preigral remasterje, preden pride. 
</p>

<p>
	 
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/0dZZhIul938?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	Kaj trenutno igram? 
</p>

<p>
	 
</p>

<p>
	Poleg Cities Skylines, ki ne rabijo predstavitve, že 10 let (al 15?) po malem Supremme Commander: Forged Alliance preko neta. Ta skupnost začuda še vedno živi, špil se sproti modda, vedno se najde precej folka za igro, nove mape padajo redno.... Po eni strani pohvala za špil in skupnost, po drugi strani pa žalostno, da ni boljšega nadomestka. Videa ne bom limal ker je verjetno večini znano, gre za naslednika Total Annihialationa, oz. po domače povedano več kot 1000 robotkov ali tankov naenkrat na mapi in akcija, res grand scale strategija, ki je preživela test časa zaradi taktične strateške mape, ki jo je izvedla tako brezšivno, da je lahko še danes marsikomu za zgled. Se pa ne zanaša na APM kot Starcraft. 
</p>

<p>
	 
</p>

<p>
	Ubijal bi pa za prava nadaljevanja Dune 2, C&amp;C ali RA, Pharaoh.... Tukaj se verjetno lahko nadejamo samo gnilih rimejkov, pa mi ni točno jasno zakaj. 
</p>

<p>
	 
</p>

<p>
	 
</p>]]></description><guid isPermaLink="false">427</guid><pubDate>Tue, 19 May 2020 10:10:41 +0000</pubDate></item><item><title>[PC] Road to Vostok</title><link>https://mn3njalnik.com/index.php?/topic/34404-pc-road-to-vostok/</link><description><![CDATA[<p>
	<a href="https://store.steampowered.com/app/1963610/Road_to_Vostok/" rel="external nofollow">https://store.steampowered.com/app/1963610/Road_to_Vostok/</a>
</p>

<p>
	 
</p>

<p>
	<img alt="header.jpg?t=1771507272" class="ipsImage" data-ratio="46.74" height="215" style="height:auto;" width="460" data-src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1963610/header.jpg?t=1771507272" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" />
</p>

<p>
	 
</p>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Navedek
	</div>

	<div class="ipsQuote_contents">
		<h2 style="padding:2px 0px 0px;margin:18px 0px 0px;line-height:26px;font-weight:normal;font-size:15px;color:rgb(47,137,188);background-image:none;background-repeat:no-repeat;background-position:left bottom;font-family:'Motiva Sans', sans-serif;text-transform:none;letter-spacing:normal;font-style:normal;text-indent:0px;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:500;">Hardcore Survival</strong>
		</h2>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			A hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia. Survive, loot, plan and prepare to cross the border into Vostok, a permadeath zone where one mistake can end it all.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Core Features</strong>
		</p>

		<ul style="padding:0px;margin:0px 0px 0px 16px;color:rgb(172,178,184);list-style-type:square;font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<li style="padding:0px;margin:0px 0px 8px;list-style-position:outside;">
				<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;">
					Realistic FPS mechanics
				</p>
			</li>
		</ul>

		<ul style="padding:0px;margin:0px 0px 0px 16px;color:rgb(172,178,184);list-style-type:square;font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<li style="padding:0px;margin:0px 0px 8px;list-style-position:outside;">
				<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;">
					Physics-based loot
				</p>
			</li>
		</ul>

		<ul style="padding:0px;margin:0px 0px 0px 16px;color:rgb(172,178,184);list-style-type:square;font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<li style="padding:0px;margin:0px 0px 8px;list-style-position:outside;">
				<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;">
					Hostile AI's &amp; factions
				</p>
			</li>
			<li style="padding:0px;margin:0px 0px 8px;list-style-position:outside;">
				<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;">
					Map-to-Map travel
				</p>
			</li>
		</ul>

		<ul style="padding:0px;margin:0px 0px 0px 16px;color:rgb(172,178,184);list-style-type:square;font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<li style="padding:0px;margin:0px 0px 8px;list-style-position:outside;">
				<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;">
					Permadeath zone
				</p>
			</li>
			<li style="padding:0px;margin:0px 0px 8px;list-style-position:outside;">
				<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;">
					Shelter customization
				</p>
			</li>
			<li style="padding:0px;margin:0px 0px 8px;list-style-position:outside;">
				<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;">
					Trading &amp; Tasks
				</p>
			</li>
			<li style="padding:0px;margin:0px 0px 8px;list-style-position:outside;">
				<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;">
					Day &amp; Night cycle
				</p>
			</li>
			<li style="padding:0px;margin:0px 0px 8px;list-style-position:outside;">
				<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;">
					Dynamic weather
				</p>
			</li>
			<li style="padding:0px;margin:0px 0px 8px;list-style-position:outside;">
				<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;">
					Dynamic events
				</p>
			</li>
			<li style="padding:0px;margin:0px 0px 8px;list-style-position:outside;">
				<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;">
					Summer &amp; Winter
				</p>
			</li>
		</ul>

		<h2 style="padding:2px 0px 0px;margin:18px 0px 0px;line-height:26px;font-weight:normal;font-size:15px;color:rgb(47,137,188);background-image:none;background-repeat:no-repeat;background-position:left bottom;font-family:'Motiva Sans', sans-serif;text-transform:none;letter-spacing:normal;font-style:normal;text-indent:0px;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:500;">Game Concept</strong>
		</h2>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Area 05</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Your road begins in Area 05, an evacuated zone located in the southeastern part of Finland. In Area 05, you will find shelters, traders, tasks, and starting loot for initial survival.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Your peaceful life in Area 05 is often interrupted by hostile Bandits, an anarchist group taking advantage of the lack of authority in the area.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Once you have gathered enough loot and equipment, your road continues toward the east, where you will find the Border Zone, a guarded border line between Finland and Russia.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Border Zone</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Each Border Zone map has a crossing point with different challenges. Some crossing points may include mines or physical obstacles, while others require using waterways with boats.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			On top of these challenges, the Border Zone is guarded by a group called Guards. These foreign border guards are armed, corrupt, and often rely on air support to prevent people from crossing the border.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Vostok</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			If you manage to cross the Border Zone, you will enter Vostok. Located in Russia, Vostok is a high-risk, high-reward zone and holds the most valuable loot in the game.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Every Vostok map is a permadeath map. If you die in Area 05 or Border Zone, you only lose the equipment and loot you're carrying, but if you die in Vostok, you lose everything.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Vostok is controlled by the Military, an armed troop with heavy weaponry and the ability to use armored vehicles. The Military faction is the most dangerous faction in the game, and they have one objective: to push you back where you came from.
		</p>

		<h2 style="padding:2px 0px 0px;margin:18px 0px 0px;line-height:26px;font-weight:normal;font-size:15px;color:rgb(47,137,188);background-image:none;background-repeat:no-repeat;background-position:left bottom;font-family:'Motiva Sans', sans-serif;text-transform:none;letter-spacing:normal;font-style:normal;text-indent:0px;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:500;">Dynamic World</strong>
		</h2>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Time of Day</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			The game uses a 24-hour day &amp; night simulation where lighting conditions change dynamically with sun and moon cycles. You can manipulate game time by sleeping, but most of the time, you will need to prepare for darkness when roaming through the game world.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Weather</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			The game has randomized weather states that vary from sunny to dark skies with thunder and everything in between. If you are lucky, you may even see northern lights on a clear night sky.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Seasons</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			If you survive long enough, the game world will shift from summer to winter, and you will start facing issues related to snow and cold. You can also choose constant summer or winter modes for your playthrough.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Events</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			On top of the changing lighting conditions and weather, dynamic events occur every now and then in the game world. These events vary from small ambient sounds to aerial events, like airdrops and crash sites, to faction-based special events.
		</p>

		<h2 style="padding:2px 0px 0px;margin:18px 0px 0px;line-height:26px;font-weight:normal;font-size:15px;color:rgb(47,137,188);background-image:none;background-repeat:no-repeat;background-position:left bottom;font-family:'Motiva Sans', sans-serif;text-transform:none;letter-spacing:normal;font-style:normal;text-indent:0px;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:500;">Looting</strong>
		</h2>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Scavenge</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Every playthrough is a different experience where loot and luck are core components of game progression. Scavenge, trade, and craft hundreds of unique items based on real-world parameters and progressive loot tiers.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Loot Systems</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			The game uses physically-based loot and loot containers, where loot never spawns in the same places. You can find hundreds of loot items in each map, and anything that logically looks like storage for loot is an interactable loot container. You can find consumables, clothing, medical items, tools, electronics, weapons, attachments, and much more.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">UI &amp; Inventories</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Handling loot and items is done through tetris-style inventories with dynamic icons, item combining, item stacking, and quick actions to make the looting experience seamless part of the game.
		</p>

		<h2 style="padding:2px 0px 0px;margin:18px 0px 0px;line-height:26px;font-weight:normal;font-size:15px;color:rgb(47,137,188);background-image:none;background-repeat:no-repeat;background-position:left bottom;font-family:'Motiva Sans', sans-serif;text-transform:none;letter-spacing:normal;font-style:normal;text-indent:0px;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:500;">Traders &amp; Tasks</strong>
		</h2>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">In-game Traders</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			You can trade items with in-game trader characters using an intuitive bartering system. Each trader is specialized in certain themes, like tools, medical supplies, weapons, and furniture.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Bartering</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			The trading system doesn’t use money and is purely based on bartering. All items are valued based on their post-apocalyptic usage value, where items like medical supplies, food, and even toilet paper might hold high value.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Tasks &amp; Services</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Traders can be used for tasks and services like medical care or weapon maintenance. The task system is based on trader levels, and through tasks, you can obtain rare items, unlock new shelters, and get clues to lore-based questions.
		</p>

		<h2 style="padding:2px 0px 0px;margin:18px 0px 0px;line-height:26px;font-weight:normal;font-size:15px;color:rgb(47,137,188);background-image:none;background-repeat:no-repeat;background-position:left bottom;font-family:'Motiva Sans', sans-serif;text-transform:none;letter-spacing:normal;font-style:normal;text-indent:0px;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:500;">Shelters &amp; Customization</strong>
		</h2>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Safe Place to Save</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Shelters are safe zones and places to store loot. Shelters are the only way to save your game, and you often need to utilize multiple shelters when traveling toward the east.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Multiple Homes</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			All shelters are different from each other in terms of size and customization possibilities. One shelter may be a small cabin, while another might be a large concrete bunker. Certain shelters are unlocked by default, but some are only available through keys that you need to earn through trader tasks.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Shelter Customization</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			All shelters have a default template in terms of furniture, but everything is customizable through a decoration mode. This mode can be activated inside the shelter and gives you the ability to modify all furniture-related elements. You can catalog, move, and rotate all existing furniture however you want, and you can acquire new furniture through crafting or trading.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Item Placement</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Once you have your preferred shelter layout ready, you are ready to start placing items for storage. You can use furniture containers for storage, but you also have the ability to place individual items wherever you want. All items are physics-based, and once you place them, their positions save automatically when you exit the shelter.
		</p>

		<h2 style="padding:2px 0px 0px;margin:18px 0px 0px;line-height:26px;font-weight:normal;font-size:15px;color:rgb(47,137,188);background-image:none;background-repeat:no-repeat;background-position:left bottom;font-family:'Motiva Sans', sans-serif;text-transform:none;letter-spacing:normal;font-style:normal;text-indent:0px;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:500;">Sandbox Experience</strong>
		</h2>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			<strong style="padding:0px;margin:0px;font-family:'Motiva Sans', sans-serif;font-weight:bold;">Your Road, Your Character</strong>
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			Road to Vostok is a hardcore survival game, but it doesn’t force you into specific playstyles. You are not forced to enter the permadeath zone, you don’t have to care about the lore, and your character isn’t tied to any specific role or theme.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			In some playthroughs, you can be a combat-oriented character with military gear, and in the next, you can be a lonely fisherman playing the harmonica on a remote island.
		</p>

		<p style="padding:0px;margin:0.5em 0px;min-height:0.15em;line-height:1.5em;color:rgb(172,178,184);font-family:'Motiva Sans', sans-serif;font-size:14px;font-style:normal;font-weight:400;letter-spacing:normal;text-indent:0px;text-transform:none;word-spacing:0px;white-space:normal;background-color:rgb(27,40,56);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;">
			You create the story, the game provides you the tools.
		</p>
	</div>
</blockquote>

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	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Early Access Trailer | Road to Vostok" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/OTFgTRsz43Q?feature=oembed"></iframe>
	</div>
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	<img alt="ss_9d29bc73bab58ab8df0f0a4f0df5eb023b094" class="ipsImage" data-ratio="80.00" height="562" style="height:auto;" width="1000" data-src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1963610/9d29bc73bab58ab8df0f0a4f0df5eb023b094608/ss_9d29bc73bab58ab8df0f0a4f0df5eb023b094608.1920x1080.jpg?t=1771507272" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" />
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</p>

<p>
	Torej, sedmega aprila koncno pride v early access moj lowkey najbolj pricakovan spil letos. Predviden izid v EA je bil sprva planiran nekje konec 2024, pa so developerju pri glupem Unityju takrat opalili neviđen samar in mu dvignili ceno za assete. Pa jim je preprosto rekel "Spierdalaj, kurwo!", prekinil subscription in v roku dveh let prepisal celoten spil v Godot <span><img alt=":ododava:" data-emoticon="" src="https://mn3njalnik.com/uploads/emoticons/ododava.gif" title=":ododava:" /> Nekaj malega so mu pri tem pomagali zunanji contractorji, nekje 80% dela pa naj bi opravil popolnoma sam, kar je monumentalen dosezek v tako kratkem casu za tako visokopotezno zastavljen projekt</span>
</p>

<p>
	 
</p>

<p>
	<span>V zadnjem letu najveckrat wishlistan spil na Steamu, demo verzijo pa je do januarja 2026 downloadalo ze preko miljon folka in model je bil prisiljen demo pustiti na storeu <img alt=":D" data-emoticon="" height="20" src="https://mn3njalnik.com/uploads/emoticons/biggrin.png" srcset="https://mn3njalnik.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20" /></span>
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://mn3njalnik.com/uploads/monthly_2026_02/Screenshot_20260228_163954.png.351d522d24c546b08e49e11af1ac0360.png" data-fileid="115427" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="115427" data-ratio="189.57" width="422" alt="Screenshot_20260228_163954.thumb.png.751f48495bb4ce48ab34d1d96a2a81c8.png" data-src="https://mn3njalnik.com/uploads/monthly_2026_02/Screenshot_20260228_163954.thumb.png.751f48495bb4ce48ab34d1d96a2a81c8.png" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<p>
	Demo laufa izjemno dobro, graficna podoba je odlicna, gameplay je trenutno se cist barebones walking simulator, ceprav so tri cone dostopne, med njimi tut tista permadeath cona, kjer ako crknes, crknes tut v RL, eheheh. Ma kr neki globine za demo verzijo, lahko upgrejdas bunker, ce najdes traderja. Orozja in gunplay so dokaj zanimiva, AI je drugace brutalno in totalno nefer. Ze v prvem ciganskem villageu, kjer domuje igralcev hideout, so lokalni scavi sami l33t h4xorji, ki te trenutno vidijo in zadanejo na drugo stran univerzuma, ce se jim sprdne. Me zanima, koliko so natancni drugi in tretji tip NPCjev, ki jih srecamo, baje da v demotu so, ampak mi seveda se ni uspelo priti do njih <img alt=":D" data-emoticon="" height="20" src="https://mn3njalnik.com/uploads/emoticons/biggrin.png" srcset="https://mn3njalnik.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20" />
</p>

<p>
	 
</p>

<p>
	Mocno obeta, od vseh EA naslovov letos bi rekel, da se najbolj
</p>
]]></description><guid isPermaLink="false">34404</guid><pubDate>Sat, 28 Feb 2026 15:52:34 +0000</pubDate></item><item><title>[multi] Clair Obscur: Expedition 33</title><link>https://mn3njalnik.com/index.php?/topic/29382-multi-clair-obscur-expedition-33/</link><description><![CDATA[<p>
	<img alt="Fantasy RPG 'Clair Obscur: Expedition 33' Hits PC and Consoles in 2025, Day  One Game Pass Launch - XboxEra" data-ratio="60.26" width="780" data-src="https://i0.wp.com/xboxera.com/wp-content/uploads/2024/06/Clair-Obscur_-Expedition-33-_-Reveal-Trailer-Xbox-Games-Showcase-2024-2-0-screenshot.png?resize=780%2C470&amp;ssl=1" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" />
</p>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Navedek
	</div>

	<div class="ipsQuote_contents">
		<p>
			Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone of that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.<br />
			<br />
			We are Expedition 33.<br />
			<br />
			Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.
		</p>
	</div>
</blockquote>

<p>
	<strong>Datum izida: 24.04.2025</strong> 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Clair Obscur: Expedition 33 | Release Date Trailer" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/EsElVZ0sLtU?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">29382</guid><pubDate>Mon, 03 Mar 2025 16:35:59 +0000</pubDate></item><item><title>[uradno] Powerpoint igrice</title><link>https://mn3njalnik.com/index.php?/topic/7261-uradno-powerpoint-igrice/</link><description><![CDATA[<p>
	Ker je v zadnjem času nekaj več zanimanja za visual novelse, se mi zdi proper, da imamo eno ločeno temo zanje. Sploh ker jih je ogromno in ogromno res kvalitetnih, hkrati pa forumašem zelo neprepoznavnih. Jaz jih znam z glave našteti mogoče 5, pa sicer podrobno spremljam non-mainstream gaming. Tako da se res veselim, da forumaši še kaj priporočate. 
</p>

<p>
	 
</p>

<p>
	Jaz sem končno šel skozi Doki Doki Literature Club! in moram reči, da je - tudi če niste fan tovrstnih igric - res must play. Kot prvo je itak zelo kratka igrica, kot drugo pa te stwista in zadene direkt v trebuh. Spoilal ne bom nič, ker se mi zdi, da je doživljanje twistov esencialen del igrice. 
</p>

<p>
	 
</p>

<p>
	Zdaj pa gledam, kaj igrat naprej. Igral sem samo dve najbolj mainstream zadeve:
</p>

<p>
	- Ace Attorney trilogijo, kjer mi je četrti chapter v prvem delu še vedno med najboljšimi chapterji story heavy igric. Pač primer traja pomoje ene 10 ur in že po par urah (nekje na sredi) postane tako napet, da zadnje 4 ure sediš res na robu kavča ves nervozen <img alt=":D" data-emoticon="" height="20" src="https://mn3njalnik.com/uploads/emoticons/biggrin.png" srcset="https://mn3njalnik.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20" />. Dobra igrica z največjim minusom, ker odvetnike prikazuje polne las
</p>

<p>
	- Zero Escape trilogijo, ki je tudi zelo kul. Začne se kot variacija Saw-like horrorja, torej 9 randomov se znajde v prostorih, kjer morajo za preživetje it skozi neko mentalno bolno igro, ampak potem se razvije še v mnogo več. 
</p>

<p>
	 
</p>

<p>
	Kolikor sem zjutraj raziskoval, me za naslednjo mika The House in Fata Morgana, ki je na dosti lestvic TOP 1, prav tako pa Danganronpa, ki je nikoli nisem igral. <a contenteditable="false" data-ipshover="" data-ipshover-target="https://mn3njalnik.com/index.php?/profile/1822-ezoterik/&amp;do=hovercard" data-mentionid="1822" href="https://mn3njalnik.com/index.php?/profile/1822-ezoterik/" rel="">@Ezoterik</a> ti si igral Danganronpo, a ne? A bi priporočal? Pa <a contenteditable="false" data-ipshover="" data-ipshover-target="https://mn3njalnik.com/index.php?/profile/34634-feget/&amp;do=hovercard" data-mentionid="34634" href="https://mn3njalnik.com/index.php?/profile/34634-feget/" rel="">@Feget</a> ti si tudi hypal, ko si igral enko, a je končni vtis ostal pozitiven? 
</p>

<p>
	 
</p>

<p>
	V glavnem, Doki Doki pa je res must za vse forumaše, dajte si privoščit štiri ure kvalitetne igre, stane vas (tokrat dobesedno) nič <img alt=":D" data-emoticon="" height="20" src="https://mn3njalnik.com/uploads/emoticons/biggrin.png" srcset="https://mn3njalnik.com/uploads/emoticons/biggrin@2x.png 2x" title=":D" width="20" /> 
</p>

<p>
	 
</p>

<p>
	<img alt="Kupi Doki Doki Literature Club Plus! – Microsoft Store – sl-SI" data-ratio="72.00" style="height:auto;" width="1000" data-src="https://store-images.s-microsoft.com/image/apps.63633.13839137676655214.0b01fff9-297b-4f4c-a938-ca189d72cc5b.f48a4745-8823-4c79-a728-37dcfea3209d?mode=scale&amp;q=90&amp;h=720&amp;w=1280" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>]]></description><guid isPermaLink="false">7261</guid><pubDate>Sat, 18 Sep 2021 09:23:04 +0000</pubDate></item><item><title>[multi] Expanse: Osiris Reborn</title><link>https://mn3njalnik.com/index.php?/topic/34660-multi-expanse-osiris-reborn/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="The Expanse: Osiris Reborn - Closed Beta Details, Release Window, Companions &amp; More" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/QtJ0dQ0k7UE?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	Owlcat poznamo po CRPGjih (Pathfinder, WH40k Rogue Trader), tokrat gredo delati svoj Mass Effect type špil v Expanse univerzumu. Igra bo celo imela nek svoj active pause system, kjer se dogajanje upočasni na 10% in lahko načrtuješ fight.
</p>

<p>
	 
</p>

<p>
	Zadeva izide 2027 za PC, PS5 in Xbox X/S.
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Gameplay Trailer | The Expanse: Osiris Reborn" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/akemL0MHLg4?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	Vsi ostali developerji bi se lahko učili od njih, že od začetka brez CGI trailerjev, veš kako bo izgledal špil zato ker so sigurni v svoje sposobnosti. Pravtako špil ne bo preglomazen, ciljajo na 30 ur dolžine, kar glede na njihov dober writing team pomeni, da bo vredno večkrat preigrat. 
</p>
]]></description><guid isPermaLink="false">34660</guid><pubDate>Sun, 29 Mar 2026 07:48:05 +0000</pubDate></item><item><title>[multi] Phantom Blade Zero</title><link>https://mn3njalnik.com/index.php?/topic/33431-multi-phantom-blade-zero/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Phantom Blade Zero 2025 S-Party Demo Walkthrough" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/kwVgxmwgkfI?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	ZVEMO DATUM IZIDA NA VIDEO GAME AWARDS - POTRJENO
</p>
]]></description><guid isPermaLink="false">33431</guid><pubDate>Sun, 07 Dec 2025 10:52:58 +0000</pubDate></item><item><title>Final Fantasy VII Remake in Rebirth</title><link>https://mn3njalnik.com/index.php?/topic/875-final-fantasy-vii-remake-in-rebirth/</link><description><![CDATA[<p>
	<img alt="svgX1ru.jpg" class="ipsImage" data-ratio="56.25" height="562" style="height:auto;" width="1000" data-src="https://i.imgur.com/svgX1ru.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" />
</p>

<p>
	 
</p>

<p>
	10.4.2020,  Square Enix, za Playstation 4
</p>

<p>
	 
</p>

<p>
	Set in the dystopian cyberpunk metropolis of Midgar, players control mercenary Cloud Strife as he and an eco-terrorist group known as AVALANCHE oppose a powerful megacorporation known as Shinra from using the planet's life essence as an energy source. The gameplay combines real-time action with strategic and role-playing elements.
</p>

<p>
	 
</p>

<p>
	<a href="https://www.metacritic.com/game/playstation-4/final-fantasy-vii-remake" rel="external nofollow"><img alt="soVM7PV.png" class="ipsImage" data-ratio="40.50" height="98" style="height:auto;width:242px;" width="242" data-src="https://i.imgur.com/soVM7PV.png" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></a>
</p>

<p>
	 
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/ERgrFVhL-n4?feature=oembed"></iframe>
	</div>
</div>

<table style="float:right;font-size:90%;text-align:left;border-spacing:3px;">
	<tbody>
		<tr>
			<th scope="row" style="padding-right:0.65em;">
				 
			</th>
			<td style="line-height:1.3em;">
				<a href="https://en.wikipedia.org/wiki/Square_Enix" rel="external nofollow" title="">Square Enix</a>
			</td>
		</tr>
	</tbody>
</table>
]]></description><guid isPermaLink="false">875</guid><pubDate>Mon, 15 Jun 2020 09:44:16 +0000</pubDate></item><item><title>[multi] Kingdom Come: Deliverance II</title><link>https://mn3njalnik.com/index.php?/topic/24132-multi-kingdom-come-deliverance-ii/</link><description><![CDATA[<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" src="https://www.youtube-nocookie.com/embed/R48DEEjyS5k?feature=oembed" title="Kingdom Come: Deliverance II Official Game Reveal" width="200"></iframe>
	</div>
</div>

<p>
	 
</p>

<p>
	<strong>Release date: 2024</strong>
</p>

<p>
	 
</p>

<p>
	Enka je bila dobra igrica, upam da bo dvojka tudi, ceprav sem pricakoval boljso grafiko, kot je videti v trailerju.
</p>
]]></description><guid isPermaLink="false">24132</guid><pubDate>Thu, 18 Apr 2024 18:38:04 +0000</pubDate></item><item><title>[MULTI] ID: PSN, XB Live, Nintendo, Steam</title><link>https://mn3njalnik.com/index.php?/topic/675-multi-id-psn-xb-live-nintendo-steam/</link><description><![CDATA[<p>
	Tukaj objavite svoje igričaske identifikacije
</p>

<p>
	<img alt="PSN Steady Despite Increased Demand Worldwide - Push Square" data-ratio="51.04" style="height:auto;" width="1200" data-src="https://images.pushsquare.com/2bc223b1e81a7/psn-playstation-network-sony-1.original.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

<p>
	 
</p>

<p>
	<img alt="ID@Xbox Open House 2019 - KindaSortaGamer's Favorite Games" data-ratio="56.25" style="height:auto;" width="1200" data-src="https://i1.wp.com/kindasortagamer.com/wp-content/uploads/2019/10/idxbox.jpg?fit=1920%2C1080&amp;ssl=1" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>

<p>
	 
</p>

<p>
	<img alt="Nintendo Network ID (NNID) Support | Support | Nintendo" data-ratio="50.00" style="height:auto;" width="1200" data-src="https://cdn02.nintendo-europe.com/media/images/10_share_images/support_9/H2x1_NintendoNetwork_support.jpg" src="https://mn3njalnik.com/applications/core/interface/js/spacer.png" /></p>]]></description><guid isPermaLink="false">675</guid><pubDate>Thu, 04 Jun 2020 07:50:54 +0000</pubDate></item><item><title>Resident Evil 4 Remake, RE 8, RE 9 in ostali RE naslovi</title><link>https://mn3njalnik.com/index.php?/topic/10626-resident-evil-4-remake-re-8-re-9-in-ostali-re-naslovi/</link><description><![CDATA[<p>
	Topic za Resident Evil 4 Remake
</p>
]]></description><guid isPermaLink="false">10626</guid><pubDate>Sun, 05 Jul 2020 15:20:10 +0000</pubDate></item></channel></rss>
