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[multi] Elden Ring


AMF

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Modelčki, kdor igra bo že objavu fotko uvodnega zaslona in potem bo na konc prvega dne napisal, da mu je zakon, drug dan bo malo manj napisal, potem pa ga cel mesec ne bo na mn3njalniku, ker je vzel dopust in igra igrico/igračko Elden Ring, takozvani Starodavni Prstan

uredilo bitje Weraziel
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In s čim boste štartal igro? vir

 

  • Astrologer
  • Bandit
  • Confessor
  • Hero
  • Prisoner
  • Prophet
  • Samurai
  • Vagabond
  • Warrior
  • Wretch

Sam bom verjetno izbral enega izmed Samurai in Vagabond. Slednji sem mislil da štarta z nekim greatswordom glede na slikco ampak ima longsword... Samurai pa Uchigatana!!! :D  Sam kaj ko ne vem kolk staggerja bo le ta povzročala v tej igri... V DKS3 nisem bil navdušen nad Katano glih.

 

 

In pa še patch notes za day1 patch. Ne vem pa če je to isti ki se je meni namestil že včeraj okol 22:00

 

App Ver. 1.02
Regulation Ver. 1.02.1 

 

Major items included in the latest update: 

  • Improved player controls 
  • Addition and adjustment of BGM 
  • Text adjustments 
  • Balance adjustments 
  • NPC event fixes and adjustments 
  • Fixed frame rate drops under certain conditions 
  • Fixed text bug in some languages 
  • Fixed a bug that prevented the Xbox wireless headset from working properly 

 

* Timing for the implementation of ray tracing, which is planned to be supported after the launch, will be revealed in future announcements.

 

 

 

 

uredilo bitje Gatsu
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Za PC masterrace:

 

Navedek

We have started distributing a patch to improve the stability of the gameplay. We apologize for the inconvenience, but please apply the latest patch before playing the game.

When this patch is applied, the version on the bottom right of the title screen will read as follows:
 

App Ver. 1.02
Regulation Ver. 1.02.1

 

 

 

Major items included in the latest update:

 

  • Improved player controls
  • Addition and adjustment of BGM
  • Text adjustments
  • Balance adjustments
  • NPC event fixes and adjustments
  • Fixed frame rate drops under certain conditions
  • Fixed text bug in some languages

 

*Timing for the implementation of ray tracing, which is planned to be supported after the launch, will be revealed in future announcements.



Please apply the patch after downloading the full game.

 

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Evo DF je spisal šnelkurs članek glede performansa igre z day patchem. In ja Kekit edina varianta za svilnato gladkih 60fps je igranje PS4 verzije lol... Mene osebno fps dropi niti niso tolk iritiral v Network testu in bom verjetno raje igral kar PS5 verzijo zavoljo boljše grafike, manj popina in seveda hitrejših nalagalnih časov ampak vseeno bom pa dal downloadat še PS4 verzijo če bi me preveč motilo...

 

Navedek

First, let's look at the situation on consoles. The performance metrics we saw in the game's network test last year seem largely unchanged on PS5 and Series X. Both continue to offer two modes - a frame-rate mode and a quality mode. However, even running on the launch day patch 1.02, the frame-rate mode continues to run at a range of 45-60fps on PS5 and Series X, while the quality modes on each range between 30-60fps. Both machines run with entirely unlocked frame-rates, and much like the network test, there's still no 30fps cap to even out the wavering reading in quality mode. The result? A highly variable performance for the quality mode in particular, where 60fps is rarely - if ever - achieved on PS5 or Series X.

In comparison, PS5 is typically operating at a higher frame-rate than Series X, though clearly neither is ideal. The bottom line is neither console offers a consistent 60fps in the final release. That being said, there are workarounds for each platform well worth considering. Xbox Series X is greatly improved by its system-level support for variable refresh rate (VRR) if you have a supporting display. VRR helps minimise the perceived judder in its 45-60fps range in frame-rate mode, creating a smoother experience by matching the screen refresh to the frame-rate. This may not be a solution for everybody, but for those with compatible TVs it's the best option on Xbox right now. Series S users also benefit from VRR here. Given this platform's frame-rate mode runs between 40-60fps right now it's a viable choice, though not perfect, given Series S's performance veers more often towards the lower end of this range than Series X.

Meanwhile, hitting a stable 60fps on PS5 involves another tactic entirely. Sadly, VRR support isn't available on Sony's machine right now, but, as with the network test, simply running the PS4 app on PS5 clears up the frame-rate to a smooth 60fps. The trade-off? The game runs at a lower resolution - at what appears to be a reconstructed 1800p - and with lower settings in grass density than the native PS5 version. This is fundamentally the PS4 Pro codepath, using the higher power of PS5 to hit a more consistent performance level. Even with these trade-offs, running the PS4 app on PS5 is currently the best option on any console to achieve a consistent 60fps - and comes recommended if you value outright performance over image quality and higher-end graphical features.

 

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Še za PC master race :)

 

Navedek

 

PC version suffers from "severe" frame time issues including stutters on first appearence of assets, and while traversing that could reduce the framerate significantly. This issue does not exist on consoles.

 

 

Pc gaming v 2022. Not even once lol

uredilo bitje gojc
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Gatsu reče pred 24 minutami:

Evo DF je spisal šnelkurs članek glede performansa igre z day patchem. In ja Kekit edina varianta za svilnato gladkih 60fps je igranje PS4 verzije lol... Mene osebno fps dropi niti niso tolk iritiral v Network testu in bom verjetno raje igral kar PS5 verzijo zavoljo boljše grafike, manj popina in seveda hitrejših nalagalnih časov ampak vseeno bom pa dal downloadat še PS4 verzijo če bi me preveč motilo...

Fak, kjera dilema. Res ne vem kaj bi raje. :hmm:

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