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[COD] Phil Spencer je šupak


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je pa fun, ker goldi niso zajebani v pičko materno

 

ak4 in 74 gold v par urcah špilanja :w00t:

 

so pa smgji res kurac, pa že "slabi" assault rifli; streljaš folk in se nemoteno isto hitro premika; ak shoti jih vsaj malo bremzajo jao; si pa s SMGji hiter kot z nožem v prejšnjih lol

 

ljudi, ki ležijo na tleh, ne ločim od truple, rdeče pike se večinoma sploh ne pokažejo, razen če kakšno sekundo že merim v  nekoga

uredilo bitje Combat_Liberalism
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Combat_Liberalism reče pred 2 urama:

je pa fun, ker goldi niso zajebani v pičko materno

 

ak4 in 74 gold v par urcah špilanja :w00t:

 

so pa smgji res kurac, pa že "slabi" assault rifli; streljaš folk in se nemoteno isto hitro premika; ak shoti jih vsaj malo bremzajo jao; si pa s SMGji hiter kot z nožem v prejšnjih lol

 

ljudi, ki ležijo na tleh, ne ločim od truple, rdeče pike se večinoma sploh ne pokažejo, razen če kakšno sekundo že merim v  nekoga

Te rdece pike al kvadratki so obupni ker se komaj pokažejo. Večkrat vidim modro piko nad nekom ker je moj teammate za steno lol

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Pastir_Matic reče pred 1 uro:

Ofak te shieldfagi.

 

Do zdaj sem srecal samo enga.

 

Ker cancer.

hahah

 

res se ni tolk zajebano ubranit, fukni mu termit al pač mu skoči za hrbet, saj se da kr lepo; zdaj si ga daš v build in ti ščiti kr hrbet pred streli

 

 

lockwood, k so isto hitri ko nožkarji, pa še vedno natančni so velik hujš cancer

uredilo bitje Combat_Liberalism
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Navedek

Health & damage "[0082]Once an assessment is made, the computer program that executes the gaming environment modifies elements of the session and/or gameplay parameters as the session is being created based on the aggregate skill level. In embodiments, session modifications may include, but are not limited to: adjusting the number of enemies, adjusting the complexity of puzzles; and player adjustments, which may include the player's health, damage, speed, available abilities, and difficulty level. In one embodiment, a player's health is scaled based on the player's skill level by. At 306, data corresponding to acquired skill level of each player is generated and presented to a player via a game console, resulting in each player within a team experiencing a different degree of difficulty or challenge while still experiencing the same content in the same gameplay session."

"[0095]As a result, instead of having people of the same level teaming up, embodiments of the present specification enable people of differing levels to work together within gameplay. Therefore, even though the players may all be in the same environment, the various parameters that define death and success, among others, will change depending on the player's skill level."

 

[0087] In yet another example, the ‘accuracy of player attacks’ may call for modifications provided to high skill level players that involve higher or absolute precision in the attack to hit the enemy, whereas, modifications provided to low skill level players may allow player attacks having a generous leeway and may not need great precision to hit the enemy. Accordingly, a table, database, or other dataset includes a “player attacks” entry, wherein a different value is separately assigned to each skill level and wherein each of the different values is associated with a required accuracy of player attack towards an enemy to be able to hit the enemy, with higher skill levels having values associated therewith a greater required accuracy of player's attack and with lower skill levels having values associated therewith a lower required accuracy of player's attack."

 

Folk sumi, da je to v tem špilu, lmao. I can see it

uredilo bitje Combat_Liberalism
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magični kralj reče pred 1 uro:

lol

 

vsakic ko odpres spec opse ti resetira keybinde

Eja. Nedajboze da kaj spreminjas v firerange ti zacne kar samo streljat

 

Pac beta igrico so nam prodali za 70 eur in ce hoces ghost operator mores dat se 30 ;)))

 

Nic patchev in to dp zdaj.. pac neki morejo delat 2 leti.. cez eno leto bo imo igrica ready..

uredilo bitje bigboss82
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